Customizing Messages - MaxMaeder/DriveBackupV2 GitHub Wiki
Since v1.5.0
All public-facing messages can now be customized in the intl.yml file. Strings encompassed with <> are placeholders that are replaced with information relevant to the message. Another user may have already translated all the messages into your language here.
Before v1.5.0
All public-facing messages can be customized or disabled entirely.
Messages
send-in-chat
Whether public-facing messages should be enabled at all. If disabled, they will still be sent in the Minecraft server console.
Default is true
.
no-perm
What to say to a player who attempts to perform an action they don't have permission to do.
This message will be sent regardless of whether send-in-chat
is enabled.
Default message: "You don't have permission to do this!".
backup-start
What to say to all players when a backup starts.
Default message: "Creating backups, the server may lag for a little while...".
backup-complete
What to say to all players when a backup is complete
Default message: "Backup complete,".
next-backup
What to say to all players when an interval-based backup is complete, along with backup-complete
. "%TIME" is replaced with the date/time of the next backup.
Default message: "the next backup is in %TIME minutes".
next-schedule-backup
What to say to all players when an interval-based backup is complete, along with backup-complete
. "%DATE" is replaced with the date/time of the next backup.
Default message: "the next backup is at %DATE".
next-schedule-backup-format
The format of the time/date represented by "%DATE" in the next-schedule-backup
message, represented by date and time pattern letters. You can learn more about date and time pattern letters here.
Default message: "hh:mm a EEE, MMM dd O".
auto-backups-disabled
Since v1.3.0
What to say to a player who requests the time/date of the next automatic backup, when no automatic backups are enabled.
Default message: "Automatic backups are disabled".