Apple‐IIe - Maverick-Shark/retroGuru GitHub Wiki

Cores

Forums

CP/M - Z80 SoftCard

CFFA board

Two-Line Beagle Bros

Hi-res 10 PRINT (Random figure like c64)

Emuladores

Books

Games collections - Woz-a-day

Sources

.hdv files

  • How to convert .2mg floppy image to Hard drive image (.hdv)

Example:

dd if="Ancient Legends - 800k version.2mg" of="Ancient Legends - 800k version.hdv" bs=64 skip=1

Ancient Legends (Disk images)

BASIC programs

AppleCommander

GNU bash script for Linux or Mac OS X (ac.sh):

#!/bin/sh
java -jar ~/bin/ac.jar "${@}"

MS DOS batch file (ac.bat):

@echo off
java -jar AppleCommander-ac-1.9.0.jar %*

Maze gen

1 S = 10:L = 9: GOSUB 20:S = 9
2 GOSUB 20:S = 8: GOSUB 20:S = 7: GOSUB 20
3 S = 6:L = 7:GOSUB 20:S = 5:L = 5: GOSUB 20
10 PRINT : PRINT "MAX LEVEL REACHED": END
20 HOME : HGR : HCOLOR= 7
30 FOR Y = 0 TO 150 STEP S:FOR X = 0 TO 270 STEP S
40 A = 0:B = L:IF RND (1) > .5 THEN A = L:B= 0
50 HPLOT X,Y + A TO X + L,Y + B
60 NEXT : NEXT : VTAB 24
70 PRINT "NEXT MAZE ";:GET A$: RETURN

Horizontal/vertical lines

50 HPLOT X,Y TO X + A,Y + B

Beagle

0 REM BEAGLE -- BY ROBY SHERMAN
1 GR :P = 1:A$ = "DF!CBEBJF!BBHAHAFA!AAKAFAAFAA!AADGAADAADAAGBA!EIAABAAHCA!EACACAAAAABHCA!EBBABBAAAAABBABBCA!AABFACAAAAABABCA!AAAGACAAAAAHAB!ABBCCCAAAAABBF!BAEAAACACAEDBA!CAEACAKCAA!DAFBGDBABA!EAEAFBADBB!FEIADB!UD!A!":S = LEN (A$): FOR U = = 10 to 26:X = 4
2 C = 1: FOR R = 5 TO 50:Q = ASC ( MID$ (A$,P,1)):P = P + 1:C = C <  > 1: COLOR = C * 15:K = 1:C = C - (Q = 33) * C:J = J + (Q = 33) * 99 - (Q = 33) * J:R = R + (Q = 33) * 51 - (Q = 33) * R:C = C - (P = S) * C:K = K + (P = S) * 99 - (P = S) * K:R = R + (P = S) * 51 - (P = S) * R:U = U + (P = S) *23 - (P - S) * U: FOR J = K TO Q -64: PLOT X,U : X = X + 1: NEXT : NEXT : NEXT

Commands

  • Operations on Whole Programs
Command Function
NEW Erases the current program and clears all variables.
CLEAR Resets all variables.
LIST Displays the entire current program.
LIST 11-12 Displays the lines from 11 to 12.
RUN Executes the current program.
RUN n Executes the current program from line n.
LOAD Loads a program from the cassette I/O port.
SAVE Saves a program to the cassette I/O port.
CATALOG Shows .dsk contents from to the cassette I/O port.
EXEC Checks and loads a program from to the cassette I/O port.
BRUN RUNs compiled programs from to the cassette I/O port.

Games

  • Mockingboard test (NOTE: Select CPU: 65c02 and Slot 4 then BRUN GOONIES)

    ]BRUN GOONIES
    ]BRUN KNIGHTMARE1
    ]CATALOG
    

Links