Commits - Matthew-Adlam/trickyTest2021 GitHub Wiki

Commits

This are a list of all the days that I committed code to this repository. Some days, I only worked on documentation, so I had no 'commits' for that day. Here is the link to the commit list.

Explanation for the commits

31/05

On this day, I started the repository, the project management board and the game itself. I programmed the home screen animation, the start button, the exit button and the difficulty system.

01/06

On this day, I set up the username only letter input system, and the back buttons to navigate between these screens.

02/06

I created README.MD.

03/06

I begun to program the first level into the game. This level was later removed, but was useful to program some of my other systems.

04/06

Level 1 functioned, the score with its timer got added, and I begun programming the lives system.

09/06

I made it so the username could not be null, I started the in game menu strip, and I made it so you go back to the home screen when you lose all your lives.

11/06

I fixed some bugs regarding 09/06's work, and I made the exit function of the menu strip.

15/06 - 17/06

I made the high score system. The high score system writes the new score to the text file, and displays the top 10 for the selected difficulty.

18/06

I changed the UI(user interface) for the high score system.

20/06 - 22/06

Very minor bug fixes. Not much code development on this day.

29/06

Starting Level 2, making the level progression system.

30/06

I deleted Level 1, for reasons mentioned on the Changes page.

01/07

I made the new Level 1.

06/07

I made the instructions system, and continued level 2.

07/07

Minor bug fixes.

08/07

I encountered a bug with the high score system, so that got fixed. I also finished level 2, made level 3 and started on the hint system.

09/07

I added level 4, added a message that notified the user that they lost the game, and started playing around with timer intervals.

10/07

I added level 5, with its own class.

12/07

Starting level 6, and making level 5 harder.

14/07

I made level 6, I made the pause menu strip item, and fixed even more bugs.

16/07

I made level 7.

19/07

Commenting update. I commented a huge portion of my code.