Client File Formats - Marzec737/mangos-classic GitHub Wiki
Client File Formats
Archive and compression
Database
Graphics
- BLP Files: texture format, supporting texture compression, and multiple resolutions.
- BLS Files: instructions for pixel and vertex shaders.
- M2 Files: Blizzard Entertainment's own model format, also known as '''.mdx'''.
- WFX Files: assigns shaders to surfaces.
- WMO Files: World Map Object file, containing either a group definition or a single world map object.
Map Data