University Bachelor's Degree Project (Video Game) - MartynasPetrusevicius/DarbuRepozitorija GitHub Wiki
Highland Highjack
Quick summary
This is a demo of a heist genre first-person shooter video game. The main goal is to rob a warehouse for all of its valuables while trying to survive an endless barrage of guards and police attempting to stop you. Before the heist, the player is able to build a loadout consisting of a set of skills, equipment, weapons, and their modifications. Each run of the heist is randomised - both the layout and objectives are picked at random, currently making up 4 unique ways to experience the same level.
You can find an edited preview of the game here!
In-Game model previews
Main menu
The game's main menu is stylised to look like a desktop, each part of the menu is an "app" with its own app icon. In the main menu, the player is able to change the settings, select skills, a weapon and equipment loadout, and buy modifications for the selected weapons.
In-Level
Each time the level is started, three RNG elements are run while generating the level
- Picking one of two possible level layouts
- Picking one of two possible objective sets
- Picking a spawn point for mission objectives (currently for the drill and thermite boxes)