Attributes - MarkusBordihn/BOs-Easy-NPC GitHub Wiki
Attributes and Abilities 🛡️💨
Unleash the potential of your NPC by tweaking their attributes and activating special abilities with the attributes screen.
Abilities 🌟
Explore a range of special features that can be toggled on or off to enhance the NPC's capabilities. From floating and door opening to using a Nether portal, the possibilities are diverse.
Note: Some abilities, such as Attackable
and Pushable
, may require the NPC to respawn for full
functionality after changes.
Base Attributes ⚖️
Delve into the fundamental attributes shaping your NPC, including health, speed, and attack damage.
NPC attribute variations may include:
- Max Health: The maximum health of the NPC
- Follow Range: The distance the NPC will follow the player or a target
- Knockback Resistance: Resistance against knockback
- Movement Speed: The NPC's movement speed
- Attack Damage: The NPC's attack damage
- Attack Knockback: Knockback caused by the NPC's attack
- Attack Speed: The speed of the NPC's attacks
- Armor: The armor of the NPC
- Armor Toughness: The armor toughness of the NPC
These attributes adhere to the vanilla Minecraft attribute system and are subject to their minimum and maximum values. If a mod alters these values, adjustments within the NPC's NBT data are necessary for compatibility.
Display Attributes 📊
Customize the appearance of your NPC by adjusting their display attributes, such as light level, visibility and more.
Display attribute variations may include:
- Light Level: The light level of the NPC. A value of 0 will use the surrounding light level.