Card Portraits - MarioUniverseZ/danmemoRipping GitHub Wiki
.png
format.
The 3\files\character
folder contains these subfolders:
These images are usually shown on the daily login bonus board, with 11 files in total.
- red: no meaning
- blue: character number(see appendix at the bottom)
Consists of images for all drawable adventurers and assistants. Note that some of the card files may locate in 1\files\character\lottery
or 2\files\character\lottery
.
- gray: says it's a image set for drawable cards (gacha)
- red: no meaning
- orange: adventurer or assistant
-
1
= adventurer -
2
= assistant
-
- green: character number
- blue: which card of the character
For a single drawable card, it may contain 9, 10 or 11 files:
-
all_rectangle
: the full view of the card bustup_s
-
hex
: the image with hexagon mask. used for bonds to limit break a card at 6β rank lottery
-
lottery_upcut
: shows the card partially when you draw and don't skip the progress status_l
thumbnail_gacha
-
thumbnail_rectangle
: the image shows when you put the character into a unit without an assistant thumbnail_square
thumbnail_square2
white
Consists of folders for all characters.
- gray: says it's a image set for character when talking to each other
- red: no meaning
- blue: character number
These folders include 4 image files and a correspond .plist
file for configuring the properties of the images.
-
loginbonus
: the image used on daily login screen(as far as I know, only Liliruca has this login bonus image) -
shadow
: the silhouette of the texture(some of the characters don't have this) -
texture
: the full view of the character. Shows when talking to each other on the street and feeding CP items. It's also used onINTERACT
section and the official japanese walkthrough website (https://danmemo.boom-app.wiki/entry/characters-xxx
) thumbnail_square
If you want to see portraits with different outfits, check novel_portrait
These images are shown when you use special attacks in a battle.
- red: no meaning
- blue: character number
- green: which card of the character
Consists of folders for all characters with a variety of outfits. These image files are used when watching a story.
- red: character (three English letters with lower case, which the structure is the same as the voice file)
- blue: outfit (inconsistent and trivial)
It consists of several image files and a a correspond .plist
file for configuring the properties of the images.
-
<character>_<outfit>.body
: the full view of the portrait (only displays at half-length and most of them don't have facial details) -
<character>_<outfit>.<other>
: all available expressions for this portrait focusing on the face only
If you want to use a specific portrait with individual expressions, it's better to cover the images manually.
- Some of
.png
files may be contained asRIFF
format(you can find it through the preview in PowerISO or read it via notepad). If you want to modify the image with RIFF header, convert it to a real .png file to get rid of the gray background if using PhotoShop CS6. (ignore this if using GIMP)
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