User Guide ‐ Main interface ‐ Others ‐ RCON Game Server Connection - MarechJ/hll_rcon_tool GitHub Wiki

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The number of concurrent connections to the game server CRCON will open for each worker you've set in your .env file (NB_API_WORKERS).

This affects things like the game view that uses multiple connections to pull information faster so it's less likely to be out of date.

Unless you're having issues that would be fixed by a reduced pool size (for instance, connections being refused/timed out by your Game Server Provider, GSP), you should leave these values at default.

10-20 is a good range, but if you reduce it below ~4, you should not use Team view, automods, etc, as it will be very delayed.

[!WARNING]
The higher the number, the longer it will take for the CRCON backend to start.
Keep in mind these connections will put a load on the game server,
so setting this too high may, in fact, result in a service degradation,
as the server may refuse to answer, causing connection errors and delays in commands.

Min : 1
Max : 100
Default : 20
Recommended : 20

{
  "thread_pool_size": 20,
  "max_open": 20,
  "max_idle": 20
}