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Short Name

This is the name CRCON will use to help you identify your game server in different places (mainly : logs).
Prefer a short, simple string, with no space or special characters in it.
ie : if your first (or only) server's name is "The mighty battlefield", you may use something like "tmb_1".

  "short_name": "server_1",

Server Url

⚠️ You must configure this to match the URL you're hosting CRCON on,
or you will be unable to access the admin panel due to CSRF errors.

You need to match scheme (http/https) hostname (ip, or URL) and port (8010, etc).

For example, if you are hosting using HTTP on 123.123.123.123 on port 8010, you would set :

  "server_url": "http://123.123.123.123:8010/",

If you are hosting using a domain name (example.com), you most likely do not need to include the port.
For example, if you are hosting using HTTPS on example.com you would set :

  "server_url": "https://example.com/",

Discord Invite Url

You can enter any URL leading to your clan's web/Discord/anything server

  "discord_invite_url": "https://discord.gg/myclan",

Lock Stats API

Enabling this will forbid any access to the CRCON's public UI (stats page).
Note it will break the tools that use it. Scorebot is one of these.
Default : false

  "lock_stats_api": false,

Broadcast Unbans

This option, when turned on, will forward the unban to all your servers.
When it's off, unbanning a player will only apply on the server where the command was received.

  "broadcast_unbans": false,

Live Stats Refresh Seconds

A stats refresh is quite intensive on CPU, disk I/O and bandwidth,
smaller machines should choose at the very least 30 seconds, if not 60 to 120.
The below is to compute live stats based on session (from the last connection) accross all games

  "live_stats_refresh_seconds": 15,

Live Stats Refresh Current Game Seconds

The below is to compute live stats for the current game and starts at the begining of the game,
even if the player disconnect and reconnected multiple times, all his/her stats are counted.

  "live_stats_refresh_current_game_seconds": 5,

Windows Store Players

This allows you to automatically action Windows Store (GamePass) players when they connect if your GSP is not updated to allow you to edit your server.ini file

"enabled"

    "enabled": false,

"action"

    "action": "KICK",

"player_message"

The message that will be displayed on the kick screen.

    "player_message": "GamePass players aren't allowed to enter this server.",

"audit_message"

The message sent to the discord audit log, {name}, {player_id} and {action} are valid message variables.

    "audit_message": "GamePass player `{name} ({steam_id_64})` tried to enter the server. Action = {action}",

"audit_message_author"

The kick author's name.

    "audit_message_author": "CRCON",

"temp_ban_length_hours"

The length in hours if a player is temporarily banned.

    "temp_ban_length_hours": 1

Message Enhancements

Adds a header and a footer text to any ingame message that is sent to the players.

"enabled"

    "enabled": false,

"message_header"

Disabled : ""

    "message_header": "A message header",

"message_footer"

Disabled : ""

    "message_footer": "A message footer"