Commonly Asked Questions (QnA) - Marcel-TO/DL2_Save_Editor GitHub Wiki

Commonly asked Questions


Why can't I click on some of the icons in the menu?

Some Icons are disabled because those features are not implemented yet.

Is the Editor for PC?

In the current state the editor only supports PS4 saves. The CRC implementation is in the works to allow PC players to use the editor as well.

Why is my save not loading?

There are certain prerequisites in order to edit the save:

  • Firstly you have to check if your save is decrypted or decompressed, depending on your Platform:

    • PS4 savefiles are always encrypted. With the help of Savewizard/Apollo or similar Bot-Services you have to decrypt and extract your save file
    • PC savefiles are always compressed and you have to decompres it with extract-Applications like winrar or zip
  • To test if you decrypted/decompressed it correctly you could right click on your save and open with your desired hex editor (For example HxD or ImHex). The content should look something like this (The ASCII text should contain readable bits like Savegame, etc): image

  • There are currently some issues with the new guns inside that might cause issues for the editor. A possible solution in some cases might be to put the weapons inside the stash before loading the save

  • If the save is still not loading, please contact one of the developers, they will debug the save and correct the issue in the next release

What seed should I use?

As explained inside Tutorial the seed is used for generating the stats for an item. But since a seed generates random stats, we have no choice but to experiment with random seeds until we find better ones. Currently there are 2 community favorites. One for weapons and one for armour.

  • The legendary stats seed for weapons. It contains 12 different stats in total:

    • Level: 5519
    • Seed: 22352
  • The "godmode" armor. It has nearly max damage resistance and on top of that very good stamina cost reduction.

    • Level: 4096
    • Seed: 60184

I heard that you can make items infinite. But how can I achieve this?

As of the current patch version (1.46) you can use the editor to make your throwables or consumables infinite. Just swap the desired item with an item from the opposite section. So for example if you put one of the boosters into the accessories section, or throwable into the consumble section, this item will be infinite.