Changelog - MarbledNull/Dynamics-of-the-Dead GitHub Wiki

1.6.0 "The Berserk Update"

  • Indevelopment!

1.5.2

  • Fixed broken quests
  • Removed "Special Delivery" and "Reinforcements" quests temporarily
  • Removed partnership button

1.5.1

  • Fixed crash upon startup

1.5.0 "The October Update"

  • Updated most mods to newest versions
  • Now has an official disclaimer
  • Now has a official wiki
  • Overhauled the main menu
  • All buttons now have hover sounds!
  • Cities are now enabled by default
  • Blood moons! a rare chance, a blood moon event can occur, increasing Zombie spawning
  • Zombies can now summon aid (sometimes 1)
  • Zombies are now summoned when a Mutant is killed (up to 7)
  • Planes now explode and leave fire upon crash
  • Added Constant Music! Control the silence between music tracks
  • Added Guard Villagers! You can now find Military personnel(Guards) guarding and patrolling villages. They wield Machetes, Pistols, and Assault Rifles. There is also a secret Guard variant :)
  • Added Scorched Guns 2! Currently removing all extra content such as guns, armors, ect. Only leaving some decorative blocks, turrets, grenades, and ammo boxes
  • Several performance tweaks
  • Increased amount of Zombies summoned by Mutants upon death
  • Buffed Mutants health, speed, and damage
  • Added 2 new Repeatables quests! Reinforcements and Special Delivery. (not survival friendly until 1.6.0)
  • Zombies now spawn with full suits of armor or armor pieces (the better the armor, the lower chance of a zombie spawning with it)
  • Switched difficulty scaling mods, should hopefully fix issues such as dead zombies not despawning
  • Added e4mc! Now play with your friends without a server
  • Added more QoL mods (Configured, MrCrayfish's Furniture Mod, Camera Overhaul Reforged, Biomes O' Plenty, and more)
  • Tweaked Mutant Zombie cap, now only 3 can exist in a world
  • Tweaked Zombie cap, now only 500 can exist in a world
  • Tweak gun damages
  • Disabled some of bloat items/blocks (wip)
  • Fixed first join message
  • Fixed "Phanton" Zombies. Upon a Zombies death, there was a chance for it to not to despawn and to remain until a restart.
  • Removed Day Counter & Hud Texts mods (Caused issues)
  • Removed the zombie caps except for mutants
  • Removed some mods
  • Removed Zombie cap