Text2D_SetFontType - MalisPierre/ModularGame GitHub Wiki
void Text2D.SetFontType(Font NewFont)
Description:
SetFontType change the Font of the Text2D.
Parameters:
- Font NewFont: The New Font to display the text in.
Returns:
- Void
Code Example:
function ChangeTextFont()
NewFont = Framework.GetAssetManager().GetFont("ContentName:BundleName:Fonts/FontName")
MyText= Framework.UserInterface_2D.FindPanel("LoadMenu").FindText("MyText")
MyText.SetFont(NewFont)
end