Roadmap - MaienM/Diligentia GitHub Wiki
This is pretty much a big list of stuff we want.
Item management
Interface
Like Applied Energistic's interface, but with more filtering options.
Storage
Regular
Regular storage will probably be similar to a room of chests. This storage will be quick, but inefficient in terms of space.
Bulk
Bulk storage will happen in the form of a warehouse, with racks and pallets and robots. This will be slower but also more efficient in terms of space.
Crafting
Crafting will use recipes. Multiple recipes for one item are supported, and will be chosen depending on priority and availability.
When something is queued for crafting, the system will determine what is needed and gather it from the system. If items are missing, the system will try to do what it already can, while immediately notifying you that stuff it missing.
Items needed for current crafting jobs will be marked in the interface, so you know how much you can take without disrupting anything. If you take more, the system will try to use alternatives/alternative recipes, if possible.