hls08amrl_visgroups - MaestroFenix/Half-Life-Resized-Maps GitHub Wiki
- original_lights
Original point light entities. DEBUG ONLY.
- waterlight
Texlights used to illuminate most of the water sections.
- water_decals
Decals used originally in HL:S for the flooded areas. While HLRM includes fixed decals ( so actually uses cubemaps ), they don't look good and hence, they aren't recommended being used ( maybe because like other decals, is not correctly configured at the VMT? ).
- water_brushes
Water brushes for the flooded areas.
- ice_decals
Decals used originally in HL:S for the cryogenic room. While HLRM includes fixed decals ( so actually uses cubemaps ), they don't look good and hence, they aren't recommended being used ( maybe because like other decals, is not correctly configured at the VMT? ).
- ice_brushes
Ice brushes for the cryogenic room.
- env_sound
Env_sound entities ( soundscapes ).
- sp_start
item_suit and other items being used on map start in Half-Life: Source.
- cubemaps
Self-explanatory.
- autosaves
Autosaves for HL:S, don't use in MP.
Use water_brushes
or water_decals
, and ice_brushes
or ice_decals
, but not both.