hls01amrl_visgroups - MaestroFenix/Half-Life-Resized-Maps GitHub Wiki

  • original_lights

Original point light entities. DEBUG ONLY.


  • antispectrometer_original_light

Original spotlights for the Antispectrometer Chamber ( yellow and orange ). Makes the room more illuminated, but spams the VRAD compile with "Too many light styles" error sadly. DEBUG ONLY.


  • 3d_skybox

Enable for having floating islands at the sky of Xen.


  • vort_encounter_expanded

Vortigaunt encounter with full detailed scenary.


  • vort_encounter_original

Original Vortigaunt encounter, a dark place with a green spotlight only.


  • env_sound

Env_sound entities ( soundscapes ).


  • Cubemaps

Self-explanatory.


  • autosaves

Autosaves for HL:S, don't use in MP.


  • xen_normal_lights

Default Xen lightstalk entities with lights.


  • xen_gmod_lights

Special visgroup intended to be used with Half-Life: Co-op gamemode ( since Xen lightstalks have already integrated dynamic lights via Lua ).

 

 

Choose only between vort_encounter_expanded or vort_encounter_original, and xen_normal_lights or xen_gmod_lights, not both at the same time.