hls01amrl_visgroups - MaestroFenix/Half-Life-Resized-Maps GitHub Wiki
- original_lights
Original point light entities. DEBUG ONLY.
- antispectrometer_original_light
Original spotlights for the Antispectrometer Chamber ( yellow and orange ). Makes the room more illuminated, but spams the VRAD compile with "Too many light styles" error sadly. DEBUG ONLY.
- 3d_skybox
Enable for having floating islands at the sky of Xen.
- vort_encounter_expanded
Vortigaunt encounter with full detailed scenary.
- vort_encounter_original
Original Vortigaunt encounter, a dark place with a green spotlight only.
- env_sound
Env_sound entities ( soundscapes ).
- Cubemaps
Self-explanatory.
- autosaves
Autosaves for HL:S, don't use in MP.
- xen_normal_lights
Default Xen lightstalk entities with lights.
- xen_gmod_lights
Special visgroup intended to be used with Half-Life: Co-op gamemode ( since Xen lightstalks have already integrated dynamic lights via Lua ).
Choose only between vort_encounter_expanded
or vort_encounter_original
, and xen_normal_lights
or xen_gmod_lights
, not both at the same time.