shockolate - MacSourcePorts/MSPBuildSystem GitHub Wiki
Information
Source Port | shockolate |
Game(s) | System Shock |
Homepage | https://github.com/Interrupt/systemshock |
Source Code | https://github.com/Interrupt/systemshock |
Build Type: | Mac Source Ports Fork |
MSP Fork | https://github.com/MacSourcePorts/systemshock |
Port Type | Original Source Code |
Project Build Strategy | Project doesn't do App Bundles |
Source Code Strategy | Source available |
Projct Release Strategy | Versioned but outdated releases |
Mac Support Status | Official Mac support and builds |
Project Status | Active |
Build System | CMake |
Programming Language(s) | C/C++ |
Data Situation | Data goes in /Users/tomkidd/Library/Application Support/systemshock/res |
Homebrew Requirements | brew install sdl2 sdl2_mixer |
Notes
In the time since I did this one originally and now, on the build server, I have re-done the changes from before - incorporating the proper SDL2 way to do the App Support directory and some changes I found from someone else that fix the OpenGL issue on Apple Silicon. It's one commit and I have done a PR but I don't know that this project is active any more.