Resource Customization'Seed Appearance - MUYUTwilighter/Croparia GitHub Wiki
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Seed Appearance
Three types of resource file are involved to define a seed appearance:
- Item Model
- Item Texture
Example: Modify croparia:seed_crop_netherite
1. Locate item model file
The crop name for croparia:seed_crop_netherite is netherite, which is the trailing string after ...seed_crop_.
Thus, the block state definition path is .../assets/croparia/models/item/seed_crop_netherite.json.
2. Write item model content (Item Texture Usage)
The default item model for seed is like this:
{
  "parent": "minecraft:item/generated",
  "textures": {
    "layer0": "croparia:item/seed_crop"
  }
}
The keys like layer0 represent the layers of the textures.
If you want to use different texture for a specific layer, modify the value of layer0, which is croparia:item/... to your desired one.
There are no other presets for seeds.