Resource Customization'Fruit Appearance - MUYUTwilighter/Croparia GitHub Wiki
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Fruit Appearance
Three types of resource file are involved to define a fruit appearance:
- Item Model
- Item Texture
croparia:fruit_netherite
Example: Modify 1. Locate item model file
The crop name for croparia:fruit_netherite
is netherite
, which is the trailing string after ...fruit_
.
Thus, the block state definition path is .../assets/croparia/models/item/fruit_netherite.json
.
2. Write item model content (Item Texture Usage)
The default item model for fruit is like this:
{
"parent": "minecraft:item/generated",
"textures": {
"layer0": "croparia:item/fruit_crop",
"layer1": "croparia:item/fruit_crop_overlay"
}
}
The keys like layer0
represent the layers of the textures.
If you want to use different texture for a specific layer, modify the value of layer0
, which is croparia:item/...
to your desired one.
The available alternative textures are as follows:
croparia:fruit_animal
croparia:fruit_animal_overlay
croparia:fruit_crop
croparia:fruit_crop_overlay
croparia:fruit_elemental
: Note that elemental does not have corresponding overlaycroparia:fruit_food
croparia:fruit_food_overlay
croparia:fruit_monster
croparia:fruit_monster_overlay
croparia:fruit_nature
croparia:fruit_nature_overlay