decode.Class.HDRJPGLoader - MONOGRID/gainmap-js GitHub Wiki
@monogrid/gainmap-js / decode / HDRJPGLoader
Defined in: src/decode/loaders/HDRJPGLoader.ts:62
A Three.js Loader for a JPEG with embedded gainmap metadata.
import { HDRJPGLoader } from '@monogrid/gainmap-js'
import {
EquirectangularReflectionMapping,
LinearFilter,
Mesh,
MeshBasicMaterial,
PerspectiveCamera,
PlaneGeometry,
Scene,
WebGLRenderer
} from 'three'
const renderer = new WebGLRenderer()
const loader = new HDRJPGLoader(renderer)
const result = await loader.loadAsync('gainmap.jpeg')
// `result` can be used to populate a Texture
const scene = new Scene()
const mesh = new Mesh(
new PlaneGeometry(),
new MeshBasicMaterial({ map: result.renderTarget.texture })
)
scene.add(mesh)
renderer.render(scene, new PerspectiveCamera())
// Starting from three.js r159
// `result.renderTarget.texture` can
// also be used as Equirectangular scene background
//
// it was previously needed to convert it
// to a DataTexture with `result.toDataTexture()`
scene.background = result.renderTarget.texture
scene.background.mapping = EquirectangularReflectionMapping
// result must be manually disposed
// when you are done using it
result.dispose()
-
LoaderBase
<string
>
new HDRJPGLoader(
renderer
?,manager
?):HDRJPGLoader
Defined in: src/decode/loaders/LoaderBase.ts:34
WebGLRenderer
LoadingManager
HDRJPGLoader
LoaderBase<string>.constructor
load(
url
,onLoad
?,onProgress
?,onError
?):QuadRenderer
<1016
,GainMapDecoderMaterial
>
Defined in: src/decode/loaders/HDRJPGLoader.ts:73
Loads a JPEG containing gain map metadata Renders a normal SDR image if gainmap data is not found
string
An array in the form of [sdr.jpg, gainmap.jpg, metadata.json]
(data
) => void
Load complete callback, will receive the result
(event
) => void
Progress callback, will receive a ProgressEvent
(err
) => void
Error callback
QuadRenderer
<1016
, GainMapDecoderMaterial
>
LoaderBase.load
setRenderer(
renderer
):HDRJPGLoader
Defined in: src/decode/loaders/LoaderBase.ts:46
Specify the renderer to use when rendering the gain map
WebGLRenderer
HDRJPGLoader
LoaderBase.setRenderer
setRenderTargetOptions(
options
):HDRJPGLoader
Defined in: src/decode/loaders/LoaderBase.ts:57
Specify the renderTarget options to use when rendering the gain map
HDRJPGLoader
LoaderBase.setRenderTargetOptions