Changelog Indev - MCreator-Examples/Tale-of-Biomes GitHub Wiki

UPCOMING

Stay Tuned!

R-0.8.0-INDEV

ADDED

  • Added a Creative Tab for tool parts.
  • Added Prairie Dogs

CHANGES

  • Moved tool parts to the new creative tab.

REMOVED

  • Removed the old crop mechanics.
  • Removed weed support (May be added back somehow at a later date)

KNOWN ISSUES

  • Crops do not grow at the moment.
  • Prairie Dogs can sometimes walk while in the standing state.

R-0.7.0-INDEV

ADDED

  • Added a new biome called Volcanic.
  • Added Basalt block recipes to the Basic Stone Table.
  • Added Marble block recipes to the Basic Stone Table.
  • Added NeoForge tags for dusts, dusts/copper, dust_block, and dust_block/copper.
  • Added Pure Copper Dust, Mixed Copper Dust, and Unpure Copper Dust items.
  • Added Pure Copper Dust Block, Mixed Copper Dust Block, and Unpure Copper Dust Block blocks.
  • Added Recipe Helper to the Basic Stone Table.
  • Added recipe unlocking system using scoreboards and functions.
  • Added Shale block recipes to the Basic Stone Table.
  • Added tag cycle support for the Basic Tool Table and Basic Stone Table.
  • Added Wooden Piruff tools and tool heads.

CHANGES

  • Changed procedure names for the Basic Tool Table GUI.
  • Changed textures for Basalt and Polished Basalt.
  • Changed textures for Piruff Logs and Stripped Piruff Logs.
  • Replaced Piruff Log textures.

R-0.6.0-INDEV

CHANGES

  • Ported to MCreator 2024.1
  • Ported to NeoForge API for 1.20.1

ISSUES

  • Currently no known issues with the migration to report.

R-0.5.0-INDEV

ADDED

  • Added remainder of the marble blocks.
  • Added new stone materials for Basalt, Marble, and Shale.
  • Added new stone materials have the following subtypes, cobbled, mossy cobbled, polished and raw.
  • Added additional stone subtype to shale for fossils though only a full block.
  • Added buttons for raw basalt, marble and shale subtypes.
  • Added pressure plates for raw basalt, marble and shale.
  • Added slabs for raw basalt, marble and shale subtypes.
  • Added stairs for raw basalt, marble and shale subtypes.
  • Added walls for raw basalt, marble and shale subtypes.
  • Added the basic stone table with recipes for marble, basalt and shale will be added at a later date.
  • Added /tob command to help with function script.
  • Added support for world temperature for the Season Device.
  • Added support for world wind speed for the Season Device.
  • Added weather temperature.
  • Added temperature function.

REMOVED

  • Removed the temperature overlay.

CHANGES

  • Temperature procedures no longer run on world or player tick updates.
  • Temperature procedures run every tick via the "minecraft:tick" function tag.
  • The temperature script now runs as a function.

FIXES

  • Fixed temperature system.

NOTES

  • Temperature mechanics have been corrected see this wiki page for more details.

R-0.4.0-INDEV

ADDED

  • Added a new drill block that uses Forge Energy.
  • Added new blocks called Marble, Polished Marble, Cobbled Marble, and Mossy Cobbled Marble.
  • Added a new food called Ghost Berries which turns you invisible when you eat them.
  • Added berry bush that spawns in the Piruff biome called Ghost Berry Bush.
  • Added Recipe Helper for the Basic Tool Table.

FIXES

  • [#40] Fixed issue where beds could remove blocks when the player was facing south.
  • [#41] Fixed issue where player sleeping in custom bed in custom dimension would not set the world time.
  • Fixed critical issues with Gradle not loading properly after setting up GitHub files.
  • The issue was fixed by removing files imported from GitHub and then copying over files I backed up from R-0.3.0-INDEV.

R-0.3.0-INDEV

ADDED

  • Added world variable based on wind direction, speed and temperature.
  • Added new Piruff tree structures.
  • Added Piruff vine block.
  • Added moss block and moss carpet.
  • Added Piruff saplings.
  • Added Solar Panel Block.
  • Added Copper Cables.
  • Added Battery Block.

CHANGES

  • Changed textures for rice crops.

R-0.2.0-INDEV

ADDED

  • Added Basic Tool Table
  • Added a creative tab for blocks, resources, tools and decorations.
  • Added world variable based on wind speed, direction and temperature.
  • Added season items which can display the season in the dimension.
  • Added world variable based on seasons and season temperature.
  • Added custom tool decor blocks.
  • Added custom beds.
  • Added Hanging and Ground Lanterns.
  • Added variable seasons and season temperature system.
  • Added the Season Device item to show what season and provide season information.
  • Added Kiln, Phosphorite Stone, Thatch Block, Thatch Stairs, and Thatch Slab recipes.
  • Added separate inventory support for Eldenmoor and other dimensions.
  • Added cliff generation to Eldenmoor.
  • Added tag for plains biomes.
  • Added tag for Piruff biomes.
  • Added tag for all Eldenmoor biomes.
  • Added new tall grass features.
  • Added support so when the player sneaks when placing shrubs they will not spread.

OPTIMIZATIONS

  • Cleaned up workspace folders.
  • Renamed some elements to be more consistent.
  • Optimized some procedures to run a bit more efficiently.
  • Optimized some tag elements to use a global variable.

FIXES

  • Fixed season starting on day 2 of spring.
  • Fixed lore and action bar text for the Season Device.
  • Fixed grass plains generating flowers from grass growth.
  • Fixed Typo Large Birck Stairs.
  • Fixed issue with tags not generating 'minecraft:air' in tag names in 2023.4 1.20.1.
  • Fixed type on the registry for large brick slab and stairs.
  • Fixed Phosphorite structures not generating properly. Huge thanks to SomeoneElse for the help.
  • Fixed both shrub blocks not generating properly.
  • Fixed shrub block placement condition issue.
  • Fixed the lack of restriction for growth for shrub blocks.
  • Fixed tall grass dropping wheat seeds, they now drop rice seeds.
  • Fixed possible issue with Piruff floating.

NOTES

  • Lanterns turn on and off based on the "startTime" and "endTime".
  • Lanterns can be set by right-clicking or shift + right-clicking.

R-0.1.0-INDEV

ADDED

  • Added dimension.
  • Added dirt and grass blocks.
  • Added grass mechanics.
  • Added aster flowers.
  • Added goldenrod flower.
  • Added wild indigo flower.
  • Added sand and stone blocks.
  • Added fertile soil.
  • Added grassland biomes.
  • Added grassland features.
  • Added grassland shrub biomes.
  • Added flower grassland biome variants.
  • Added pure coal ore.
  • Added silk touch and sticks to bushes.
  • Added gravel and crystal.
  • Added water crystal generation.
  • Added water crystal gem resource.
  • Added water crystal tools.
  • Added piruff logs and leaves.
  • Added piruff trees.
  • Added piruff forests.
  • Added crop weeds.
  • Added weeds and rock mechanics for crops.
  • Added clay and bricks.
  • Added soil mixture mechanics.
  • Added soil pH level and fertility mechanics.
  • Added limestone, cobbled limestone, and quicklime blocks.
  • Added kiln multi-structure crafting station.
  • Added kiln temperature mechanics.
  • Added rice crop stages.
  • Added basic rice crop mechanics.
  • Added rice seeds.
  • Added tilled soil correction, now can be waterlogged for rice crops.
  • Added piruff wood set.
  • Added cut grass mechanics.
  • Added renewable tall grass mechanics.
  • Added new straw resource.
  • Added thatch blocks.