Changelog Indev - MCreator-Examples/Tale-of-Biomes GitHub Wiki
UPCOMING
Stay Tuned!
R-0.8.0-INDEV
ADDED
- Added a Creative Tab for tool parts.
- Added Prairie Dogs
CHANGES
- Moved tool parts to the new creative tab.
REMOVED
- Removed the old crop mechanics.
- Removed weed support (May be added back somehow at a later date)
KNOWN ISSUES
- Crops do not grow at the moment.
- Prairie Dogs can sometimes walk while in the standing state.
R-0.7.0-INDEV
ADDED
- Added a new biome called Volcanic.
- Added Basalt block recipes to the Basic Stone Table.
- Added Marble block recipes to the Basic Stone Table.
- Added NeoForge tags for dusts, dusts/copper, dust_block, and dust_block/copper.
- Added Pure Copper Dust, Mixed Copper Dust, and Unpure Copper Dust items.
- Added Pure Copper Dust Block, Mixed Copper Dust Block, and Unpure Copper Dust Block blocks.
- Added Recipe Helper to the Basic Stone Table.
- Added recipe unlocking system using scoreboards and functions.
- Added Shale block recipes to the Basic Stone Table.
- Added tag cycle support for the Basic Tool Table and Basic Stone Table.
- Added Wooden Piruff tools and tool heads.
CHANGES
- Changed procedure names for the Basic Tool Table GUI.
- Changed textures for Basalt and Polished Basalt.
- Changed textures for Piruff Logs and Stripped Piruff Logs.
- Replaced Piruff Log textures.
R-0.6.0-INDEV
CHANGES
- Ported to MCreator 2024.1
- Ported to NeoForge API for 1.20.1
ISSUES
- Currently no known issues with the migration to report.
R-0.5.0-INDEV
ADDED
- Added remainder of the marble blocks.
- Added new stone materials for Basalt, Marble, and Shale.
- Added new stone materials have the following subtypes, cobbled, mossy cobbled, polished and raw.
- Added additional stone subtype to shale for fossils though only a full block.
- Added buttons for raw basalt, marble and shale subtypes.
- Added pressure plates for raw basalt, marble and shale.
- Added slabs for raw basalt, marble and shale subtypes.
- Added stairs for raw basalt, marble and shale subtypes.
- Added walls for raw basalt, marble and shale subtypes.
- Added the basic stone table with recipes for marble, basalt and shale will be added at a later date.
- Added /tob command to help with function script.
- Added support for world temperature for the Season Device.
- Added support for world wind speed for the Season Device.
- Added weather temperature.
- Added temperature function.
REMOVED
- Removed the temperature overlay.
CHANGES
- Temperature procedures no longer run on world or player tick updates.
- Temperature procedures run every tick via the "minecraft:tick" function tag.
- The temperature script now runs as a function.
FIXES
- Fixed temperature system.
NOTES
- Temperature mechanics have been corrected see this wiki page for more details.
R-0.4.0-INDEV
ADDED
- Added a new drill block that uses Forge Energy.
- Added new blocks called Marble, Polished Marble, Cobbled Marble, and Mossy Cobbled Marble.
- Added a new food called Ghost Berries which turns you invisible when you eat them.
- Added berry bush that spawns in the Piruff biome called Ghost Berry Bush.
- Added Recipe Helper for the Basic Tool Table.
FIXES
- [#40] Fixed issue where beds could remove blocks when the player was facing south.
- [#41] Fixed issue where player sleeping in custom bed in custom dimension would not set the world time.
- Fixed critical issues with Gradle not loading properly after setting up GitHub files.
- The issue was fixed by removing files imported from GitHub and then copying over files I backed up from R-0.3.0-INDEV.
R-0.3.0-INDEV
ADDED
- Added world variable based on wind direction, speed and temperature.
- Added new Piruff tree structures.
- Added Piruff vine block.
- Added moss block and moss carpet.
- Added Piruff saplings.
- Added Solar Panel Block.
- Added Copper Cables.
- Added Battery Block.
CHANGES
- Changed textures for rice crops.
R-0.2.0-INDEV
ADDED
- Added Basic Tool Table
- Added a creative tab for blocks, resources, tools and decorations.
- Added world variable based on wind speed, direction and temperature.
- Added season items which can display the season in the dimension.
- Added world variable based on seasons and season temperature.
- Added custom tool decor blocks.
- Added custom beds.
- Added Hanging and Ground Lanterns.
- Added variable seasons and season temperature system.
- Added the Season Device item to show what season and provide season information.
- Added Kiln, Phosphorite Stone, Thatch Block, Thatch Stairs, and Thatch Slab recipes.
- Added separate inventory support for Eldenmoor and other dimensions.
- Added cliff generation to Eldenmoor.
- Added tag for plains biomes.
- Added tag for Piruff biomes.
- Added tag for all Eldenmoor biomes.
- Added new tall grass features.
- Added support so when the player sneaks when placing shrubs they will not spread.
OPTIMIZATIONS
- Cleaned up workspace folders.
- Renamed some elements to be more consistent.
- Optimized some procedures to run a bit more efficiently.
- Optimized some tag elements to use a global variable.
FIXES
- Fixed season starting on day 2 of spring.
- Fixed lore and action bar text for the Season Device.
- Fixed grass plains generating flowers from grass growth.
- Fixed Typo Large Birck Stairs.
- Fixed issue with tags not generating 'minecraft:air' in tag names in 2023.4 1.20.1.
- Fixed type on the registry for large brick slab and stairs.
- Fixed Phosphorite structures not generating properly. Huge thanks to SomeoneElse for the help.
- Fixed both shrub blocks not generating properly.
- Fixed shrub block placement condition issue.
- Fixed the lack of restriction for growth for shrub blocks.
- Fixed tall grass dropping wheat seeds, they now drop rice seeds.
- Fixed possible issue with Piruff floating.
NOTES
- Lanterns turn on and off based on the "startTime" and "endTime".
- Lanterns can be set by right-clicking or shift + right-clicking.
R-0.1.0-INDEV
ADDED
- Added dimension.
- Added dirt and grass blocks.
- Added grass mechanics.
- Added aster flowers.
- Added goldenrod flower.
- Added wild indigo flower.
- Added sand and stone blocks.
- Added fertile soil.
- Added grassland biomes.
- Added grassland features.
- Added grassland shrub biomes.
- Added flower grassland biome variants.
- Added pure coal ore.
- Added silk touch and sticks to bushes.
- Added gravel and crystal.
- Added water crystal generation.
- Added water crystal gem resource.
- Added water crystal tools.
- Added piruff logs and leaves.
- Added piruff trees.
- Added piruff forests.
- Added crop weeds.
- Added weeds and rock mechanics for crops.
- Added clay and bricks.
- Added soil mixture mechanics.
- Added soil pH level and fertility mechanics.
- Added limestone, cobbled limestone, and quicklime blocks.
- Added kiln multi-structure crafting station.
- Added kiln temperature mechanics.
- Added rice crop stages.
- Added basic rice crop mechanics.
- Added rice seeds.
- Added tilled soil correction, now can be waterlogged for rice crops.
- Added piruff wood set.
- Added cut grass mechanics.
- Added renewable tall grass mechanics.
- Added new straw resource.
- Added thatch blocks.