Mythos Lore - LunarNeil/Call-of-Cthulhu-Campaign GitHub Wiki

-Clues, Secrets and Lore

Investigators will pick up a lot of Clues as they advance through the adventure. Clues, which are talked about above in their own section, are small plot threads that the characters can scribble down and try to investigate later. Once a Clue has been investigated it may reveal a Secret. Clues and Secrets are incredibly valuable, but they can be hard to keep track of in your head, so use your Journal to track them. There's no specific place you need to put clues, you can write them anywhere.

Not all clues are explicitly handed out, you may hear the Keeper narrate some conversation on the dock that you think is interesting. Write that down and later on you might want to follow up on it. Sometimes the Keeper will hand you pre-made clue cards or handouts when you find clues or reveal a secret that are of special importance. Using your Journal means you won't lose track of these.

Lores are Secrets that have a potent Mythos connection that could cause one to go mad from the revelation of it. They too are often the product of research or following plot threads, but Lores can also be burnt into your mind through contact with Mythos situations. Like Secrets, they can be simple or complex, anything from knowing that the Elder Sign repels certain creatures to knowing the exact non-euclidean layout of the city of R'lyeth.