Config - LunaCapra/CrewBoom GitHub Wiki

This plugin has a configuration file to allow you to load specific skins for your characters or turn custom skins off for yourself.
You can do this by pasting a GUID (a unique identifier for a character) corresponding to a character skin in the respective character's configuration field.

[!IMPORTANT] You must launch the game while the plugin is enabled at least once to generate the configuration file.

To get the GUID there are 4 methods:

  1. The source for your character bundle lists the GUID.
  2. Enabling the BepInEx console and finding a log of your desired characters's GUID
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  3. The editor will log a character's GUID after successfully building it.
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  4. Using the GUID identifier tool included in the Unity Project.

Modifying the configuration

Using r2modman

You can edit the config for the plugin via the config tab in r2modman.

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Find the character your skin is for and paste the GUID in the field.

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[!TIP] You can also type OFF in the field to turn custom skins for that character off for yourself.
Note that this only applies to your own character and not the ones of other players in SlopCrew.

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Once you are done editing the configuration file, make sure to press the Save button in the top right corner of the window.

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Manual editing

Navigate to your BepInEx installation's config folder (BepInEx\config) and locate the CrewBoom.cfg file.
You can open this file with any text editor.

Find the character your bundle is for and paste the GUID after the equal sign next to their name.

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Once you are done editing the configuration file, make sure to save it.