Comparison of Mouse Down Handling Methods - LucPrestin/Hidden-Modularity GitHub Wiki

Description

This is the skeleton for issue 9.

There are two ways to implement event handling in squeak. On the one hand, event filters can be used. On the other, we can use bubble-up and trickle-down mechanisms.

It would be interesting to compare these two ways of event handling in terms of complexity

Code

tbd

Hypotheses

Event filters are a more general approach to event handling. Therefore we should see larger communication graphs than with the usual event handling.

Evaluation

tbd

Further insights (optionally)

tbd