Compatible - Low-Drag-MC/Shimmer GitHub Wiki
Explanation
this article lists some of the compatible relationships with shimmer
when you see ✅, this means, shimmer will try to make shimmer compatible with them
please note that compatibility for sodium/rubidium and iris/oculus may break as the update of them
please make sure, always use the latest version if not in the table below
shimmer | sodium | iris | rubidium | oculus |
---|---|---|---|---|
1.20.1-0.1.20 | mc1.20-0.4.10 | iris:1.6.4+1.20 | 0.6.5 | 1.20-1.6.4 |
1.20.1-0.1.19 | mc1.20.1-0.5.0 | 1.6.5+1.20.1 | 0.7.0a | 1.20-1.6.4 |
Problem
ModernUI ✅
uniform buffer object binding conflict can be configured via config
Flywheel ✅
Flywheel uses their custom shader, so their blocks will not be affected by colored Light currently
Sodium/Rubidium ✅
full support
Iris/Oculus ⚠️
colored light is not supported when the shader is enabled usually
Shader dev can choose to change their code to support this
see guide for shader dev
see example for shader dev and player
DashLoader ✅
Shimmer has a built-in system for fast reload shaders, with DashLoader this is disabled
Optifine ❌
Optifine is not open source can't find a way to be installed in the development environment