Tutorial: RecipeMap - Low-Drag-MC/Multiblocked GitHub Wiki
In this page, we will show you how to setup a custom RecipeMap and add recipes.
Mbd proposes a visual editor for renderer settings. Blueprint Table GUI -> recipe map.
All recipeMaps will be saved in the folder (".minecrafft/config/multiblocked/recipe_map").
One concept needs to know is that machines and RecipeMap are separate, multiblock and RecipeMap are many-to-one, that is, different machines can share the same RecipeMap.

RecipeMap ID: important! It has to be unique. start with a random UUID.- add a new recipe into this recipemap.
- click to select a recipe.
- remove this recipe.
uid:important! It has to be unique. start with a random UUID.- add a new content into selected recipe.
- set the progress texture.
- set the duration of current recipe.
Content Settings

- select a content, click the
Xbutton to remove the content. chance: probability of consumption/generation during recipe handling.- other Settings of this content.

- You can set the content by JEI dragging.
- Please ensure that your JEI is not in
cheating mode↓.
