4: Converting Mods With Skyrim NX Toolkit - Lord-Akkrand/Skyrim-NX-Toolkit GitHub Wiki

PC mods can be converted to the Switch utilizing the toolkit, everything can be converted with the exception of some 64 bit animations (Skyrim SE animations). If a Skyrim SE animation does not convert then download the Skyrim Legendary Edition version of the mod, extract the animations and add it to your Skyrim SE mod. SKSE will never be supported.

DISCLAIMER:

ENSURE THAT YOUR SKYRIM SE DIRECTORY ON PC IS CLEAN, I SUGGEST TO MAKE A SEPARATE INSTALL OF SKYRIM SE JUST FOR YOUR SWITCH MODDING NEEDS. FAILURE TO DO THIS WILL RESULTS IN OTHER MOD FRAGMENTS, SKSE, SCRIPTS, ETC MESSING UP YOUR LOAD ORDER.

Exporting your load order:

  • Use Mod Organizer 2's "Explore Virtual Folder".

  • Select all of your .ESM/.ESP (EXCEPT Skyrim.ESM, Update.ESM, Dawnguard.ESM, HearthFires.ESM and Dragonborn.ESM), .INI files (to add to Skyrim.INI later) and all your mod assets.

  • Create a new folder in your Skyrim-NX-Toolkit directory (keep this folder name short in text).

  • Copy all the selected files to your toolkit directory.

Converting your mods to Switch format:

  • Open up command prompt, type CD to change directory to the toolkit. Example: cd /d C:\Users\Michael\Desktop\Toolkit.

  • Then type convert_mod and enter the name of the folder you want to convert. Example: convert_mod ThisIsMyMod.

  • This will create a new output folder inside your toolkit with all the converted files, the new folder will be called ThisIsmyMod_ConvertedAndPacked.

You're done converting your PC mod to Switch format.

(Optional) Converting mods with special processes:

How to convert FNIS based mods:

How to convert USSEP:

  • To convert USSEP, download USLEEP and take the animations inside of the behavior folder (.HKX files) and move it over to the USSEP folder. Then convert mod as usual.

  • Use BAE to extract the .BSA file.