Importing decals - Longi94/rl-loadout GitHub Wiki

For now this guide will only cover non-animated decals as it's currently unknown how to export animated decals and use them. I suspect that animated decals are made with custom shader programs.

Requirements

Extract

First, extract the files of the Fennec Flames. Read more.

Files

There are one or two files that needs to be extracted.

  • RGBA map: This is the map that tells us which part of the body should painted with the primary and accent color. Don't remove the alpha channel of this one.
  • Diffuse texture: Some skins can have a base texture, e.g. skin_octane_kkck_Diffuse.tga in skin_octane_kkck.

As a simple example, the Flames decal for the Fennec only needs the RGBA map file called Body_Grain_Flames_RGB.tga inside the skin_grain_flames_SF package.