Commands - Lenzork/Erenshor-All-GM-Mod GitHub Wiki
Sets the HP scaling factor for NPCs, active when changing zones. Adjust the health points scaling factor for non-player characters (NPCs) to test how changes in zones affect NPC health.
Sets a SimPlayer to the specified level and corresponding equipment. Quickly set the level and equipment of a Simulated Player (SimPlayer) to streamline testing at various progression stages.
Lists all living NPCs in the zone. This command is useful for monitoring the number and state of all active NPCs within the current zone.
Gives the current target character enough experience points to level up multiple times. Instantly level up the target character by providing them with the necessary experience points.
Reports on the current zone population. Get a detailed report on the population within the current zone, including the number and type of entities present.
Adds a special item named Sivak to the inventory. Use this command to add a unique item called Sivak to your inventory for testing or gameplay purposes.
Increases the player's running speed to 24. Enable rapid movement for the player to quickly navigate through the game world during development and testing.
Sets the weather to rain. Change the in-game weather to rain to test weather-related mechanics and visuals.
Sets the weather to thunderstorm. Switch the weather to a thunderstorm to assess the impact of stormy weather on gameplay and graphics.
Sets the weather to clear skies. Revert the weather to clear skies for testing purposes or to reset the weather conditions.
Enables gamepad controls (experimental). Activate gamepad controls to test game functionality and responsiveness with a gamepad.
Kills the current target by setting its HP to -1. Immediately eliminate the current target by setting its health points to -1, useful for quickly clearing enemies or obstacles.
Marks the player as a developer. Flag the player character as a developer, granting access to developer-specific tools and commands.
Activates demo mode, where save data is overwritten. Enter demo mode where game progress is temporary, and save data can be overwritten for demonstration purposes.
Lists all SimPlayers and their locations. Get a comprehensive list of all Simulated Players (SimPlayers) and their current locations in the game.
Toggles invisibility for the developer. Make the developer character invisible to test stealth mechanics or avoid interactions during testing.
Safely switches to the specified scene. Transition to a different scene within the game safely, ensuring all necessary data and states are preserved.
Changes the weather to sunny. Set the weather to sunny conditions to test the effects of clear weather on gameplay and environment.
Lists all players in the current scene. Retrieve a list of all player characters present in the current scene, useful for multiplayer testing.
Toggles the drone camera on or off. Switch to a drone camera view to observe and navigate the game world from an aerial perspective.
Lists all NPCs attacking the player. Identify all non-player characters currently engaged in attacking the player, aiding in combat testing and debugging.
Shows all keys the player possesses. Display all keys in the player's inventory to manage and debug key-related mechanics.
Shows information about the current target (name, level, HP, defense, faction, resistances). Get detailed information about the current target character, including vital stats and attributes.
Lists all nodes in the current area. List all interactive nodes within the current area for testing and debugging purposes.
Changes the faction status of the current target by the specified value. Modify the faction relationship of the target character, useful for testing faction-based interactions.
Removes the current target from its group. Force the target character to leave its group, useful for testing solo mechanics or group dynamics.
Lists all SimPlayer groups and their members. Retrieve information on all Simulated Player groups and their respective members in the game.
Lists all players in Erenshor. Get a complete list of all player characters present in the Erenshor region.
Sends a message to the group members. Broadcast a message to all members of the player's group for coordination or testing communication features.
Sends a message that can be heard by all players in the zone. Send a zone-wide message to all players, useful for announcements or testing global communication.
Sends a private message to another player. Send a private, direct message to a specific player character, useful for testing direct communication features.