NetworkUtil - Lemonszz/LKLib GitHub Wiki
NetworkUtil
contains methods to help with sending packets to clients.
serverSendToNearby
This method will send the given Identifier
packet with the given PacketByteBuf
to all players within 32 blocks of the given x
, y
and z
.
Packet will only be send to players in the same world.
PacketByteBuf data = PacketByteBufs.create();
//write data to bytebuf...
NetworkUtil.sendToNearby(world, ModNetwork.SERVER_SEND_CRAFT_EFFECT, data, x, y, z);
serverSendTracking
This method will send a packet to all players tracking a given BlockPos
.
PacketByteBuf data = PacketByteBufs.create();
//write data to bytebuf...
NetworkUtil.sendToNearby(world, pos, ModNetwork.SERVER_SEND_CRAFT_EFFECT, data);