GraphicsProcessingUnit - LeFreq/Singularity GitHub Wiki

A graphics processing unit allows for the intense work of handling 3d, or even 2d graphics output, to be handled with minimal effort by the CPU.

Structs:

  • square
  • rectangle
  • background
  • scrollvertical, scrollhorizontal
  • cur
GPU modes: 1d, 2d, and 3d GPU opcodes: 2d:
  • dressed_window(x1,y1, x2,y2)
  • window(x1, y1, x2, y2)
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