Known Issues & Limitations - Lailloken/Exile-UI-Legacy GitHub Wiki
Clicking
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some mouse drivers/software may cause problems with (long-)clicking UI elements
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if issues like these occur on your system, you will have to disable or close your mouse software to continue using this tool
AutoHotkey error messages on launch
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make sure you have extracted the downloaded zip-file correctly
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if you launch the tool via any method other than double-clicking the .ahk-file (e.g. any form of CLI), make sure to explicitly include the correct working directory
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if you still get an error message, it's possible your AutoHotkey installation is out of date
Running PoE on a limited user account
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the script has to read the PoE config-file to determine which windowed mode is being used, but it will always read the current user's config-file instead of a possible alternative user's
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to make it read an alternative user's config-file, you have to manually edit the config.ini file found in the scripts ini-folder
- in the [settings] section, add/edit the following line with the desired file-path: PoE config-file="X:\some file path\Path of Exile\production_Config.ini"
Item-info Tooltip: Overlay vanishes after a split-second
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the tooltip automatically closes whenever the inventory is closed
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if it vanishes even though the inventory is open, the pixel-check for the inventory has to be recalibrated in the "screen-checks" section of the settings menu
Error message: write-permission issues
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this message appears if the script has insufficient write-permissions in the current location
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the first possible solution is to move the script to a different folder or to run it as administrator
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the 'general' section of the settings menu has a write-permissions test that can be used to trouble-shoot these permission issues
- you can use this to find a folder location that works, or to find out if admin rights resolve the issue
Custom PoE keybinds (ALT & C)
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if 'show advanced item descriptions' is not bound to ALT, the omni-key cannot read advanced mod descriptions from items, which affects many item-related features
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v1.27.2 implemented a workaround with which users can specify which key the highlighting is bound to
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open the LLK-UI settings menu (by clicking the LLK-UI panel or typing .llk into chat), go to the omni-key section, click into the text-field next to 'highlight-key', and then type the key name into it (refer to this site for correct spelling: AHK wiki)
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if anything other than the character sheet is bound to C, every omni-key press while not hovering items will trigger whatever is bound to C (e.g. inventory)
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v1.27.2 implemented a workaround with which users can specify a secondary omni-key that triggers all item-related features
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open the LLK-UI settings menu (by clicking the LLK-UI panel or typing .llk into chat), go to the omni-key section, click into the text-field next to 'omni-key (items)', and then press the desired hotkey (neither key-combinations, nor modifier-keys can be used)
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from now on, you'll have to use the secondary key to omni-click items and activate related features
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Severe performance drops
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an unknown combination of hardware and/or software may cause dramatic frametime spikes while the tool is running
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this is most probably related to the script using pixel-checks in the background to determine if a full-screen menu is open in the game
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I will try to mitigate the issue by making background pixel-checks optional. However, this means the script will be less smooth, and the user has to toggle overlays on and off manually
Overlays flash/toggle randomly
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it may happen that overlays flash/toggle randomly while moving your character
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this issue is due to the fact that 'name-plates' are rendered on top of the realm/instance panel in the top right (which the script pixel-checks in order to tell if the player is on the 'game-screen' or in a menu)
- I cannot fix this behavior, it's up to GGG to change that
Non-standard & uncommon resolutions (custom-sized windowed-mode & 768p/1024p/1050p)
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these uncommon resolutions caused rather big problems in archnemesis because they are (seemingly) not properly supported by the game-client
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using these resolutions will cause inconsistent rendering of icons and certain UI elements, which is problematic for any feature that relies on image recognition/detection
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I have thus decided to end official support for these resolutions, i.e. the script refuses to run at these resolutions
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though I haven't tested it, it is highly likely that this also happens in custom-sized windowed-mode (i.e. manually resized windows)
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the officially-supported vertical resolutions are 720p, 900p, 1080p, 1200p, 1440p, 1600p, 1800p, and 2160p
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the script will warn the user about the current resolution when launched and suggest using a custom resolution. You can read a guide HERE
Screen-capping with the Windows snipping tool
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Windows versions older than 10 probably don't have the right snipping tool that this script uses for screen-capping when setting up cheat-sheets or image-checks
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every feature that uses the snipping tool has instructions on its wiki page on how to do the setup without the snipping tool