Commands - LTVA1/klystrack GitHub Wiki

Commands

When a note is playing, an instrument program or the track data can modify various parameters by using commands.

The commands are interchangeable between the track commands and the program commands (where applicable). Most of the commands loosely follow the "standards" set by the original Soundtracker and later trackers.

The commands generally follow a pattern: the first two digits tell the action and the next two are the parameter(s) for the command.

Commands that are only in klystrack-plus are marked with 🔴. Commands that can be entered only in instrument macro (klystrack) or work only in it but can still be entered in pattern (klystrack-plus) are marked with ⬤.

Loop commands for instrument/FM op program support nested loops, max nestedness level is 4.

Commands with memory work as described only in pattern. In instrument / FM op program they work only in their respective step as it was before.

xx, yy, zz = parameter to command

Command Description
00xx set arpeggio note (final played note = played note + arpeggio note + vibrato + finetune (set pitch detune command) etc.). Used as 00xy in pattern when multiosc is enabled to set notes for full chord: 1st note is the actual note in pattern, 2nd note is 1st + x, 3rd note is 1st + y.
23xx 🔴 set arpeggio note (final played note = played note + arpeggio note + vibrato + finetune (set pitch detune command) etc.) but unlike 00xx it goes xx semitones down. Added mostly because arpeggio macros in trackers like FamiTracker allow for negative pitch shifts.
74xx 🔴 set 1st external arpeggio note. If multiosc is enabled sets 2nd chord note from pattern (1st chord note is the actual note in pattern). 2nd note = 1st note + xx.
75xx 🔴 set 2nd external arpeggio note. If multiosc is enabled sets 3rd chord note from pattern. 3rd note = 1st note + xx.
30xx 🔴 set noise note (in fixed pitch mode). The note is absolute and is not affected by vibrato/instrument base note/slide/arpeggio/etc but is affected by 1/4th frequency divider. Useful for AY-like instruments where noise pitch is independent from tone generator.
93xx 🔴 set pitch detune. 9300 means -1 semitone, 93ff means +254/256th of semitone. The effect still works no matter what you do afterwards (e.g. portamento, arpeggio etc.), and new note trigger does not reset it. 9380 sets 0 detune so it can be used to switch off whatever detune you set up earlier.
40xx set absolute arpeggio note (final played note = absolute arpeggio note + vibrato etc.)
01xx portamento up (note fraction: 0101 means 4/256th of semitone up each tick). In klystrack-plus effect has memory: you start it by typing 01xx and it will continue until it hits 0100.
02xx portamento down (note fraction: 0201 means 4/256th of semitone down each tick). In klystrack-plus effect has memory: you start it by typing 02xx and it will continue until it hits 0200.
03xx slide to note with speed xx (note fraction: xx/256th of semitone each tick)
96xy 🔴 slide y semitones up with speed x (note fraction: x/4th of semitone each tick)
97xy 🔴 slide y semitones down with speed x (note fraction: x/4th of semitone each tick)
98xy 🔴 Transpose note y semitones after x ticks. MSB of the parameter tells the direction: if it is 0 transpose up, if it is 1 transpose down. So 988F immediately transposes 15 semitones down, and 987F transposes 15 semitones up after 7 ticks. A 1 to 1 copy of FamiTracker Txy command.
2fxx 🔴 fast slide to note with speed xx (note fraction: xx/16th of semitone each tick; hence it's 16 times faster than 03xx)
04xy vibrato with speed of x and depth of y (in klystrack-plus if x and y are 0 return to instrument parameters)
05xx portamento up (frequency: it works with direct frequency values rather than note fractions, so e.g. 0520 will slide up faster on low frequencies (notes) and slower on high ones). The "period" way (1 / frequency, so the higher the note the faster it works) is how old Amiga trackers actually execute portamento/slide commands.
06xx portamento down (frequency: it works with direct frequency values rather than note fractions, so e.g. 0620 will slide down faster on low frequencies (notes) and slower on high ones)
24xy 🔴 tremolo with speed of x and depth of y (if x and y are 0 return to instrument parameters)
25xy 🔴 PWM with speed of x and depth of y (00 = off)
99xy 🔴 Panbrello with speed of x and depth of y (00 = off). Panbrello is like vibrato/tremolo but for position in stereo field, so your channel sound wanders back and forth between left and right. Depth means how "far" left and right it goes. Command obeys channel panning and caps at hard left/hard right positions if you set max depth and pan the channel left/right with default panning (channel header)
27xy 🔴 FM modulator vibrato with speed of x and depth of y (if x and y are 0 return to instrument parameters)
28xy 🔴 FM modulator tremolo with speed of x and depth of y (if x and y are 0 return to instrument parameters)
2ebx 🔴 set vibrato shape
2ecx 🔴 set tremolo shape
2edx 🔴 set PWM shape
2eex 🔴 set panbrello shape
2efx 🔴 set FM modulator vibrato shape
34fx 🔴 set FM modulator tremolo shape
9axx 🔴 set vibrato speed
9dxx 🔴 set tremolo speed
9fxx 🔴 set PWM speed
78xx 🔴 set panbrello speed
7exx 🔴 set FM modulator vibrato speed
e1xx 🔴 set FM modulator tremolo speed
9cxx 🔴 set vibrato depth
9exx 🔴 set tremolo depth
77xx 🔴 set PWM depth
79xx 🔴 set panbrello depth
7fxx 🔴 set FM modulator vibrato depth
e2xx 🔴 set FM modulator tremolo depth
07xx pulse width down. In klystrack-plus effect has memory: you start it by typing 07xx and it will continue until it hits 0700.
08xx pulse width up. In klystrack-plus effect has memory: you start it by typing 08xx and it will continue until it hits 0800.
09xx set pulse width
0axy Fade volume up by x, down by y. In klystrack-plus effect has memory: you start it by typing 0Axy and it will continue until it hits 0A00.
4axy 🔴 Fade FM modulator volume up by x, down by y
0bxx set waveform. xx is a hex number, 7 lower bits of which are controlling different waves: SINE WAVE LFSR S T P N, where SINE is sine wave, WAVE is wavetable entry (wavetable/sample), LFSR is POKEY LFSR (sometimes called "distortion"), S is sawtooth wave, T is triangle wave, P is pulse wave, N is noise. So to enable only noise you use 0b01, to disable all waves you use 0b00, for sine only you use 0b40, for sine + triangle + pulse you use 0b46 etc.
0e5x 🔴 set noise mode (1 = 1-bit, 2 = metal, 4 = fixed pitch, 6 = 2 + 4 = metal + fixed pitch etc.)
0cxx set volume (obeys RELATIVE flags in instrument/FM op editor)
76xx 🔴 set absolute volume (does not obey RELATIVE flags in instrument/FM op editor). Use with caution when ruling FM ops from main instrument program, because even the ops that are silent will be enabled! To avoid this, disable all waveforms for FM ops which you want to be silent in any case.
94xx 🔴 set program volume (from instrument program; relative to current volume)
37xx 🔴 Set volume key scaling level (00 = off)
38xx 🔴 Set FM modulator volume key scaling level (00 = off)
3cxx 🔴 Set envelope key scaling level (00 = off)
3dxx 🔴 Set FM modulator envelope key scaling level (00 = off)
0dxx jump to pattern position xx (in current pattern only), makes pattern looping possible
2e6x 🔴 Works like e6x in FastTracker II: 2e30 marks loop begin, 2e3x where x != 0 marks loop end (the loop begin and loop end must be in the same pattern). The song will loop over this interval x times (loop means revert to 2e30 x times so if end is marked 2e31 the interval between commands is played twice). This only works correctly if patterns on all channels start from the same position (or earlier) as the pattern you do the loop in and end after loop end: if some pattern starts (or ends) on the position that is inside the loop, it will not be played correctly.
2e3x 🔴 fine portamento up by x (note fraction: 2e31 means 4/256th of semitone up). Runs only at 1st tick of program/pattern step.
2e4x 🔴 fine portamento down by x (note fraction: 2e41 means 4/256th of semitone down). Runs only at 1st tick of program/pattern step.
0e1x extra fine portamento up by x (note fraction: 0e11 means 1/256th of semitone up). Runs only at 1st tick of program/pattern step.
0e2x extra fine portamento down by x (note fraction: 0e21 means 1/256th of semitone down). Runs only at 1st tick of program/pattern step.
2e7x 🔴 glissando control (similar to Protracker E3x). 0 disables glissando and 1-F enable it. Glissando can be set per FM op in their macros or for the whole instrument from pattern (or from instrument program if ops use it).
0e9x retrigger note every x tick
e9xx 🔴 retrigger note every xx tick (extended tick range)
2e0x 🔴 Oscillators phase reset on tick x (pulse/tri/noise (not in fixed noise pitch mode)/saw/sine)
2e1x 🔴 Noise phase reset on tick x (in fixed noise pitch mode)
2e2x 🔴 Wavetable phase reset on tick x
43dx 🔴 FM modulator phase reset on tick x
0eax fine fade volume down by x
0ebx fine fade volume up by x
34ax 🔴 fine fade FM modulator volume down by x
34bx 🔴 fine fade FM modulator volume up by x
0ecx set volume to zero on tick x (note cut)
ecxx 🔴 set volume to zero on tick xx (note cut, extended tick range)
0edx start playing current note on tick x (note delay)
edxx 🔴 start playing current note on tick xx (note delay, extended tick range)
0eex 🔴 set oscillators' mix mode (default is bitwise AND, to get e.g. pulse+tri wave as in Fearofdark songs select SUM etc.)
0e0x 🔴 set sine wave phase shift (in (pi / 8) * x increment). Works only with built-in sine wave (does not work with sample / wavetable)
0fxy set play speeds to x and y. if x is 0, set both to y. In instrument program works as 0fxx where xx is program period (how many ticks it takes the program to advance to the next step). If both x and y are 0 or only y is 0, does not change anything. With any param disables groove.
41xx 🔴 set play speed 1 to xx. If xx is zero, does not change speed. With any param disables groove.
42xx 🔴 set play speed 2 to xx. If xx is zero, does not change speed. With any param disables groove.
90xx 🔴 set groove. Sets groove only if groove is not empty and if its number is valid (xx < 64)
10xy set external arpeggio notes (used with 00f0 and 00f1 in the program)
11xx portamento up by one semitone
12xx portamento down by one semitone
17xx slide panning to left by xx. In klystrack-plus effect has memory: you start it by typing 17xx and it will continue until it hits 1700.
18xx set stereo panning to xx, 0 = left, 64 (0x40) = center, 128 (0x80) = right (0 = left, 128 (0x80) = center, 255 (0xff) = right in klystrack-plus)
19xx slide panning to right by xx. In klystrack-plus effect has memory: you start it by typing 19xx and it will continue until it hits 1900.
2e9x 🔴 fine panning slide to left
2eax 🔴 fine panning slide to right
1axx fade global volume, works similar to 0axx
1cxx set channel volume, works similar to 0cxx
1dxx set global volume, works similar to 0cxx
1fxx set play rate to xx (0x00XX in klystrack-plus)
43xx 🔴 set play rate higher byte to xx (0xXX00). Note that rate is capped at 44100 so if your desired value (desired higher byte + current lower byte) is bigger it won't be set.
2e5x 🔴 toggle filter (2e50 disables filter, 2e51-2e5f enables filter). Mostly added for .fzt modules correct import.
34ex 🔴 toggle phase reset timer (34e0 disables timer, 34e1-34ef enables timer on tick x).
e30x 🔴 toggle ring modulaton (34e0 disables ring modulaton, 34e1-34ef enables ring modulaton on tick x).
e31x 🔴 toggle hard sync (34e0 disables hard sync, 34e1-34ef enables hard sync on tick x).
e32x 🔴 toggle FX bus (34e0 disables FX bus for current channel, 34e1-34ef enables FX bus on tick x).
21xx filter cutoff up. In klystrack-plus effect has memory: you start it by typing 21xx and it will continue until it hits 2100.
22xx filter cutoff down. In klystrack-plus effect has memory: you start it by typing 22xx and it will continue until it hits 2200.
29xx set cutoff
2axx set resonance
91xx 🔴 resonance up
92xx 🔴 resonance down
2bxx set filter type
0e3x 🔴 set filter slope
2cxx combined set filter cutoff and type (0x00..0x7F = lowpass, 0x80..0xFF = highpass, similar to AHX command 4xx)
2dxx jump to the end of the current pattern (2d00) or (only in klystrack-plus) jump xx steps beyond the end of the pattern. Analog of Dxx Protracker command but works even if you jump through several patterns located after the one you place the command in (works in global song coordinates)
95xx 🔴 jump to sequence position xx (similar to Protracker Bxx command). Works for xx pattern on all channels so be careful, since if your patterns aren't aligned on fixed grid the song will play each channel asynchronously (so applicable only to "traditional" fixed grid pattern placement)
14xx 🔴 set attack rate. 0-3F sets attack rate of current channel. 40-7F sets (xx - 0x40) attack rate for channels which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
15xx 🔴 set decay rate. 0-3F sets decay rate of current channel. 40-7F sets (xx - 0x40) decay rate for channels which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
20xx 🔴 set sustain level. 0-1F sets sustain level of current channel. 20-3F sets (xx - 0x20) sustain level for channels which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
26xx 🔴 (works only in FM operator program) Set sustain rate. Sets sustain rate of current FM operator.
16xx 🔴 set release rate. 0-3F sets release rate of current channel. 40-7F sets (xx - 0x40) release rate for channels which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
33xx set FM modulator volume (level of modulation)
340x set FM feedback
35xy set FM multiplier (x divides frequency, y multiplies)
36xx set FM wave
3exx 🔴 set 4-op FM algorithm
13xx 🔴 set 4-op FM master volume
348x 🔴 fade 4-op FM master volume up by x
349x 🔴 fade 4-op FM master volume down by x
341x 🔴 set 4-op FM operator detune (works only from operator's program). 0 = -7 detune, F and E = +7 detune
342x 🔴 set 4-op FM operator coarse detune (works only from operator's program). OPM DT2, 0-3.
347x 🔴 set 4-op FM operator SSG-EG mode (works only from operator's program). 0-F (0-7 disables SSG-EG, 8-F enables SSG-EG and sets mode: e.g. if you want to set mode 0 and enable SSG-EG you write 8, to set mode 3 and enable you write B etc.)
a0xx 🔴 trigger 4-op FM operator 1 release on tick xx
b0xx 🔴 trigger 4-op FM operator 2 release on tick xx
c0xx 🔴 trigger 4-op FM operator 3 release on tick xx
d0xx 🔴 trigger 4-op FM operator 4 release on tick xx
a5xx 🔴 set 4-op FM operator 1 attack rate. 0-3F sets attack rate of current channel's operator. 40-7F sets (xx - 0x40) attack rate for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
b5xx 🔴 set 4-op FM operator 2 attack rate. 0-3F sets attack rate of current channel's operator. 40-7F sets (xx - 0x40) attack rate for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
c5xx 🔴 set 4-op FM operator 3 attack rate. 0-3F sets attack rate of current channel's operator. 40-7F sets (xx - 0x40) attack rate for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
d5xx 🔴 set 4-op FM operator 4 attack rate. 0-3F sets attack rate of current channel's operator. 40-7F sets (xx - 0x40) attack rate for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
a6xx 🔴 set 4-op FM operator 1 decay rate. 0-3F sets decay rate of current channel's operator. 40-7F sets (xx - 0x40) decay rate for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
b6xx 🔴 set 4-op FM operator 2 decay rate. 0-3F sets decay rate of current channel's operator. 40-7F sets (xx - 0x40) decay rate for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
c6xx 🔴 set 4-op FM operator 3 decay rate. 0-3F sets decay rate of current channel's operator. 40-7F sets (xx - 0x40) decay rate for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
d6xx 🔴 set 4-op FM operator 4 decay rate. 0-3F sets decay rate of current channel's operator. 40-7F sets (xx - 0x40) decay rate for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
a7xx 🔴 set 4-op FM operator 1 sustain level. 0-1F sets sustain level of current channel's operator. 20-3F sets (xx - 0x20) sustain level for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
b7xx 🔴 set 4-op FM operator 2 sustain level. 0-1F sets sustain level of current channel's operator. 20-3F sets (xx - 0x20) sustain level for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
c7xx 🔴 set 4-op FM operator 3 sustain level. 0-1F sets sustain level of current channel's operator. 20-3F sets (xx - 0x20) sustain level for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
d7xx 🔴 set 4-op FM operator 4 sustain level. 0-1F sets sustain level of current channel's operator. 20-3F sets (xx - 0x20) sustain level for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
a8xx 🔴 set 4-op FM operator 1 sustain rate. 0-3F sets sustain rate of current channel's operator. 40-7F sets (xx - 0x40) sustain rate for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
b8xx 🔴 set 4-op FM operator 2 sustain rate. 0-3F sets sustain rate of current channel's operator. 40-7F sets (xx - 0x40) sustain rate for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
c8xx 🔴 set 4-op FM operator 3 sustain rate. 0-3F sets sustain rate of current channel's operator. 40-7F sets (xx - 0x40) sustain rate for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
d8xx 🔴 set 4-op FM operator 4 sustain rate. 0-3F sets sustain rate of current channel's operator. 40-7F sets (xx - 0x40) sustain rate for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
a1xx 🔴 set 4-op FM operator 1 release rate. 0-3F sets release rate of current channel' operator. 40-7F sets (xx - 0x40) release rate for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
b1xx 🔴 set 4-op FM operator 2 release rate. 0-3F sets release rate of current channel' operator. 40-7F sets (xx - 0x40) release rate for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
c1xx 🔴 set 4-op FM operator 3 release rate. 0-3F sets release rate of current channel' operator. 40-7F sets (xx - 0x40) release rate for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
d1xx 🔴 set 4-op FM operator 4 release rate. 0-3F sets release rate of current channel' operator. 40-7F sets (xx - 0x40) release rate for channels' operators which have the same instrument as on current channel for current channel and all channels that are to the left from current channel
a2xy 🔴 set 4-op FM operator 1 frequency multiplier (x divides frequency, y multiplies)
b2xy 🔴 set 4-op FM operator 2 frequency multiplier (x divides frequency, y multiplies)
c2xy 🔴 set 4-op FM operator 3 frequency multiplier (x divides frequency, y multiplies)
d2xy 🔴 set 4-op FM operator 4 frequency multiplier (x divides frequency, y multiplies)
a3xx 🔴 set 4-op FM operator 1 volume
b3xx 🔴 set 4-op FM operator 2 volume
c3xx 🔴 set 4-op FM operator 3 volume
d3xx 🔴 set 4-op FM operator 4 volume
a40x 🔴 set 4-op FM operator 1 detune (0 = -7 detune, F and E = +7 detune)
b40x 🔴 set 4-op FM operator 2 detune
c40x 🔴 set 4-op FM operator 3 detune
d40x 🔴 set 4-op FM operator 4 detune
a41x 🔴 set 4-op FM operator 1 coarse detune (OPM DT2, 0-3)
b41x 🔴 set 4-op FM operator 2 coarse detune
c41x 🔴 set 4-op FM operator 3 coarse detune
d41x 🔴 set 4-op FM operator 4 coarse detune
a42x 🔴 set 4-op FM operator 1 feedback (0-F)
b42x 🔴 set 4-op FM operator 2 feedback
c42x 🔴 set 4-op FM operator 3 feedback
d42x 🔴 set 4-op FM operator 4 feedback
a43x 🔴 set 4-op FM operator 1 SSG-EG mode. 0-F (0-7 disables SSG-EG, 8-F enables SSG-EG and sets mode: e.g. if you want to set mode 0 and enable SSG-EG you write 8, to set mode 3 and enable you write B etc.)
b43x 🔴 set 4-op FM operator 2 SSG-EG mode
c43x 🔴 set 4-op FM operator 3 SSG-EG mode
d43x 🔴 set 4-op FM operator 4 SSG-EG mode
31xx slide buzz tuning up
32xx slide buzz tuning down
3f0x set buzz shape (0-3)
39xx set buzz finetune (0x80 = 0, 0x00 = -128, 0xff = 127)
3axx set buzz semitune (0x80 = 0, 0x00 = -128, 0xff = 127)
2e8x 🔴 toggle buzz: enable buzz on tick x (2e81-2e8F); disable buzz (2e80)
3bxx set global wavetable sample
9bxx 🔴 set local sample (if present)
5xxx start wavetable sample at offset xxx (0-fff, 0-100% of sample length). In klystrack-plus, if wave is looped, this command sets starting point from which sample will loop at every its cycle, in pingpong mode it will change playback direction at this point instead of "begin" point set in wavetable window.
e0xx 🔴 Set wave end point. If wave is looped, this command sets ending point up to which sample will loop at every its cycle, in pingpong mode it will change playback direction at this point instead of "end" point set in wavetable window. e000 means that sample ends where it should (e.g. if sample is 256 steps long and "end" is set at 255), e040 means that sample playback stops at 75% point, e080 means only first half is played etc.
44xx 🔴 Wave start point up. Has memory: you start slide with 44xx and end it with 4400.
45xx 🔴 Wave start point down. Has memory: you start slide with 45xx and end it with 4500.
0e6x 🔴 Wave start point up (fine). All these "fine" commands give you 65535 discrete steps for the offset or end point.
0e7x 🔴 Wave start point down (fine)
46xx 🔴 Wave end point up (further from end). Has memory: you start slide with 46xx and end it with 4600.
47xx 🔴 Wave end point down (closer to end). Has memory: you start slide with 47xx and end it with 4700.
0e8x 🔴 Wave end point up (fine)
0efx 🔴 Wave end point down (fine)
4bxx 🔴 Same as 5xxx but for FM modulator.
70xx 🔴 Same as e0xx but for FM modulator.
4exx 🔴 FM wave start point up. Has memory: you start slide with 4exx and end it with 4e00.
4fxx 🔴 FM wave start point down. Has memory: you start slide with 4fxx and end it with 4f00.
343x 🔴 FM wave start point up (fine)
344x 🔴 FM wave start point down (fine)
71xx 🔴 FM wave end point up. Has memory: you start slide with 71xx and end it with 7100.
72xx 🔴 FM wave end point down. Has memory: you start slide with 72xx and end it with 7200.
345x 🔴 FM wave end point up (fine)
346x 🔴 FM wave end point down (fine)
6xxx set fine cutoff frequency (0-fff)
7dxx restart instrument program
8xxx 🔴 set fine pulse width (0-fff)
7cxx trigger release
7300 🔴 trigger instrument program release (if fb00 is present in instrument program)
4d00 🔴 trigger FM carrier release
4c00 🔴 trigger FM modulator release
0e4x 🔴 Set exponential settings (1 is volume, 2 is attack, 4 is decay, 8 is release, if want to set volume and attack do 8 + 1 = 9, if want to disable only decay and keep others on do 11 etc., these are bits of hex number)
34cx 🔴 Set FM modulator exponential settings (as above)
f0xx 🔴 set CSM timer note
f3xx 🔴 set CSM timer finetune (xx / 256 semitones up from note)
f1xx 🔴 CSM timer portamento up
f2xx 🔴 CSM timer portamento down
f4xx 🔴 set phase reset timer note
f7xx 🔴 set phase reset timer finetune (xx / 256 semitones up from note)
f5xx 🔴 phase reset timer portamento up
f6xx 🔴 phase reset timer portamento down
fb00 🔴⬤ sets the point where instrument (or FM operator) program jumps when release is triggered. In pattern does nothing.
fd00 loop begin
fexx loop to previous "fd00" xx times. In fe00 case it becomes an infinite loop
ffxx go to step xx (leftmost number column in instrument macro)
fffe nop (no operation). In instrument macro is displayed as ....
ffff end program

Volume column commands

The volume column can be used to trigger some commands in addition to setting the volume.

Command Description
Dx Fade volume down (same as command 0a0x). In klystrack-plus does not have memory, unlike 0Axy command.
Ux Fade volume up (same as command 0ax0). In klystrack-plus does not have memory, unlike 0Axy command.
Rx Fade panning right. In klystrack-plus does not have memory, unlike 19xx command.
Lx Fade panning left. In klystrack-plus does not have memory, unlike 17xx command.
Px Set panning (around 7-8 is center, F is right, 0 is left)
sx 🔴 Fine fade volume down
wx 🔴 Fine fade volume up (x is 1 to f, if you enter x as 0 the command becomes just the volume 80)