XSS0302 - LOUD-Project/Git-LOUD GitHub Wiki

"Hauthuum": Tech 3 Battleship

Hauthuum
Tech 3 Battleship
Source: LOUD
Unit ID: xss0302
Faction: Seraphim
Tech level: 3
Health: 49000 (+18/s)
Armour: Normal
Population cost: 3
Energy cost: 105000
Mass cost: 10500
Build time: 42000 (Details)
Build rate: 600
Vision radius: 40 (0.8 km)
Water vision radius: 16 (320 m)
Radar radius: 88 (1.76 km)
Sonar radius: 52 (1.04 km)
Motion type: RULEUMT_Water
Movement speed: 3.5 (70 m/s)
Weapons: 8 (Details)

"Hauthuum" is a Seraphim naval unit included in LOUD. It is classified as a tech 3 battleship unit. The build description for this unit is:

High-end naval vessel. Armed with three heavy Quarnon cannons, two AA cannons, two tactical missile defenses and a strategic missile launcher.
Contents
  1. โ€“ Abilities
  2. โ€“ Construction
  3. โ€“ Order capabilities
  4. โ€“ Weapons
  5. โ€“ Veteran levels

Abilities

  • Anti-Air
  • Radar
  • Sonar
  • Tactical Missile Defense
  • Manual Launch Nuke

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

Quarnon Cannon (ร—3)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: SDFHeavyQuarnonCannon01
Damage: 600 (?)
Damage radius: 1.6 (32 m)
Damage type: Normal
Max range: 108 (2.16 km)
Firing arc: 320ยฐ
Firing cycle: Once every 1.0s (?)
Ele-athrun Tactical Missile Defense

Target type: RULEWTT_Projectile
(Anti-tactical)
Projectile: SIMAntiMissile02
Damage: 2 (?)
Damage type: Normal
Max range: 44 (0.88 km)
Firing cycle: Once every 1.0s (?)
Ele-athrun Tactical Missile Defense

Target type: RULEWTT_Projectile
(Anti-tactical)
Projectile: SIMAntiMissile02
Damage: 2 (?)
Damage type: Normal
Max range: 44 (0.88 km)
Firing cycle: Once every 1.5s (?)
Olaris AA Artillery Cannon

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: SAAOlarisAAArtillery05
Damage: 70 (?)
Damage radius: 1.8 (36 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 44 (0.88 km)
Firing cycle: Once every 1.0s (?)
Olaris AA Artillery Cannon

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: SAAOlarisAAArtillery05
Damage: 70 (?)
Damage radius: 2.2 (44 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 55 (1.1 km)
Firing cycle: Once every 1.0s (?)
Inaino Strategic Missile Launcher

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: SIFInainoStrategicMissile01
Damage: 70000 (?)
Damage radius: 30 (0.6 km)
Outer damage: 500
Outer radius: 40 (0.8 km)
Damage type: Normal
Max range: 1024 (20.48 km)
Min range: 128 (2.56 km)
Firing cycle: Once every 1.0s (?)
Projectile storage: 0/5

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 32 kills gives: +1960 (+9/s)
  2. 64 kills gives: +3920 (+18/s)
  3. 96 kills gives: +5880 (+27/s)
  4. 128 kills gives: +7840 (+36/s)
  5. 160 kills gives: +9800 (+45/s)
Categories : SERAPHIM ยท TECH3 ยท MOBILE ยท DIRECTFIRE ยท NAVAL ยท SILO
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