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"Neptune Class": Tech 3 Battlecruiser

Neptune Class
Tech 3 Battlecruiser
Source: LOUD
Unit ID: xes0307
Faction: UEF
Tech level: 3
Health: 25000 (+8/s)
Armour: Normal
Population cost: 2
Energy cost: 52000
Mass cost: 6000
Build time: 24000 (Details)
Vision radius: 40 (0.8 km)
Water vision radius: 20 (400 m)
Radar radius: 88 (1.76 km)
Sonar radius: 52 (1.04 km)
Motion type: RULEUMT_Water
Movement speed: 4 (80 m/s)
Weapons: 6 (Details)

"Neptune Class" is a UEF naval unit included in LOUD. It is classified as a tech 3 battlecruiser unit. The build description for this unit is:

High-end anti-naval vessel. Armed with plasma beams, torpedo systems, anti-missile defenses and anti-torpedo charges.
Contents
  1. โ€“ Abilities
  2. โ€“ Construction
  3. โ€“ Order capabilities
  4. โ€“ Weapons
  5. โ€“ Veteran levels

Abilities

  • Radar
  • Sonar
  • Tactical Missile Defense
  • Torpedoes
  • Torpedo Defense

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

Dual-Barreled Hiro Plasma Cannon (ร—2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Damage: 25 (?)
Damage instances: 10 beam collisions
Damage type: Normal
Max range: 85 (1.7 km)
Min range: 7 (140 m)
Firing arc: 280ยฐ
Firing cycle: Once every 2.0s (?)
Angler Torpedo

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: TANAnglerTorpedo01
Damage: 300 (?)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 48 (0.96 km)
Firing cycle: Once every 1.0s (?)
Buffs: STUN
Phalanx Anti Missile

Target type: RULEWTT_Projectile
(Anti-tactical)
Projectile: TDPhalanx01
Damage: 1 (?)
Damage instances: 5 projectiles
Damage type: Normal
Max range: 28 (0.56 km)
Firing cycle: Once every 0.9s (?)
AntiTorpedo (ร—2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Projectile
(Anti-torpedo)
Projectile: AIMAntiTorpedo01
Damage: 2 (?)
Damage type: Normal
Max range: 24 (480 m)
Firing cycle: Once every 1.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 25 kills gives: +1000 (+4/s)
  2. 50 kills gives: +2000 (+8/s)
  3. 75 kills gives: +3000 (+12/s)
  4. 100 kills gives: +4000 (+16/s)
  5. 125 kills gives: +5000 (+20/s)
Categories : UEF ยท TECH3 ยท MOBILE ยท DIRECTFIRE ยท NAVAL
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