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"Siren Class": Tech 2 Cruiser

Siren Class
Tech 2 Cruiser
Source: LOUD
Unit ID: urs0202
Faction: Cybran
Tech level: 2
Health: 3250 (+6/s)
Armour: Normal
Energy cost: 13000
Mass cost: 1200
Build time: 4800 (Details)
Vision radius: 36 (0.72 km)
Water vision radius: 16 (320 m)
Radar radius: 72 (1.44 km)
Motion type: RULEUMT_Water
Movement speed: 4.3 (86 m/s)
Weapons: 4 (Details)

"Siren Class" is a Cybran naval unit included in LOUD. It is classified as a tech 2 cruiser unit. The build description for this unit is:

Anti-air naval vessel. Equipped with AA turrets and short-range rocket platform.
Contents
  1. โ€“ Abilities
  2. โ€“ Construction
  3. โ€“ Order capabilities
  4. โ€“ Transport capacity
  5. โ€“ Weapons
  6. โ€“ Veteran levels

Abilities

  • Air Staging
  • Anti-Air
  • Tactical Missile Defense
  • Radar

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Transport capacity

This unit has 1 docking slot consisting of 1 small attach point, 1 medium attach point, and 1 large attach point.

Weapons

Proton Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: CDFProtonCannon02
Damage: 55 (?)
Damage radius: 1 (20 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 55 (1.1 km)
Firing arc: 270ยฐ
Firing cycle: Once every 1.0s (?)
Nanodart Launcher AA

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: CAANanoDart03
Damage: 100 (?)
Damage radius: 0
Damage instances: 6 projectiles
Damage type: Normal
Max range: 55 (1.1 km)
Firing cycle: Once every 1.3s (?)
Nanodart Launcher DF

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: CAANanoDart02
Damage: 60 (?)
Damage radius: 0
Damage instances: 6 projectiles
Damage type: Normal
Max range: 48 (0.96 km)
Firing cycle: Once every 2.0s (?)
Zapper Anti Missile

Target type: RULEWTT_Projectile
(Anti-tactical)
Damage: 2 (?)
Damage instances: 1 beam collisions
Damage type: Normal
Max range: 28 (0.56 km)
Firing cycle: Once every 0.9s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 16 kills gives: +130 (+5/s)
  2. 32 kills gives: +260 (+8/s)
  3. 48 kills gives: +390 (+10/s)
  4. 64 kills gives: +520 (+14/s)
  5. 80 kills gives: +650 (+18/s)
Categories : CYBRAN ยท TECH2 ยท MOBILE ยท DIRECTFIRE ยท NAVAL ยท AIRSTAGINGPLATFORM
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