UES0302 - LOUD-Project/Git-LOUD GitHub Wiki
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Tech 3 Battleship |
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| Source: | LOUD |
| Unit ID: | ues0302 |
| Faction: | UEF |
| Tech level: |
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| Health: |
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| Armour: | Normal |
| Population cost: |
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| Energy cost: |
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| Mass cost: |
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| Build time: | 36000 (Details) |
| Vision radius: | 36 (0.72 km) |
| Water vision radius: | 24 (480 m) |
| Radar radius: | 88 (1.76 km) |
| Motion type: | RULEUMT_Water |
| Movement speed: | 3.3 (66 m/s) |
| Weapons: | 12 (Details) |
"Summit Class" is a UEF naval unit included in LOUD. It is classified as a tech 3 battleship unit. The build description for this unit is:
Shore bombardment and anti-ship vessel. Armed with three heavy cannons, four AA railguns and two anti-missile guns.
Contents
- Anti-Air
- Radar
- Torpedo Defense
- Tactical Missile Defense
Build times and rate include EvenFlow.
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06:00 ‒
150/s ‒
25/s — Built by Tech 3 Naval Factory
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12:00 ‒
75/s ‒
13/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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40:00 ‒
23/s ‒
4/s — Built by Drone
The following orders can be issued to the unit:
Gauss Cannon (×2)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | TDFGauss03 |
| Damage: | 480 (?) |
| Damage radius: | 1.5 (30 m) |
| Damage instances: | 3 projectiles |
| Damage type: | Normal |
| Max range: | 100 (2 km) |
| Min range: | 10 (200 m) |
| Firing arc: | 280° |
| Firing cycle: | Once every 1.0s (?) |
| Firing cost: |
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Gauss Cannon
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | TDFGauss03 |
| Damage: | 960 (?) |
| Damage radius: | 2.5 (50 m) |
| Damage type: | Normal |
| Max range: | 105 (2.1 km) |
| Min range: | 4 (80 m) |
| Firing arc: | 280° |
| Firing cycle: | Once every 1.0s (?) |
| Firing cost: |
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Fragmentation Flak
| Target type: |
RULEWTT_Unit(Anti-Air) |
| Projectile: | TAALightFragmentationShell01 |
| Damage: | 30 (?) |
| Damage radius: | 1.8 (36 m) |
| Damage instances: | 2 projectiles |
| Damage type: | Normal |
| Max range: | 44 (0.88 km) |
| Firing arc: | 200° |
| Firing cycle: | Once every 1.0s (?) |
Fragmentation Flak
| Target type: |
RULEWTT_Unit(Anti-Air) |
| Projectile: | TAALightFragmentationShell01 |
| Damage: | 30 (?) |
| Damage radius: | 1.8 (36 m) |
| Damage instances: | 2 projectiles |
| Damage type: | Normal |
| Max range: | 44 (0.88 km) |
| Firing arc: | 200° |
| Firing cycle: | Once every 0.7s (?) |
Fragmentation Flak (×2)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Unit(Anti-Air) |
| Projectile: | TAALightFragmentationShell01 |
| Damage: | 30 (?) |
| Damage radius: | 1.8 (36 m) |
| Damage instances: | 2 projectiles |
| Damage type: | Normal |
| Max range: | 44 (0.88 km) |
| Firing arc: | 200° |
| Firing cycle: | Once every 1.0s (?) |
Phalanx Anti Missile (×2)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Projectile(Anti-tactical) |
| Projectile: | TDPhalanx01 |
| Damage: | 1 (?) |
| Damage instances: | 5 projectiles |
| Damage type: | Normal |
| Max range: | 28 (0.56 km) |
| Firing cycle: | Once every 0.9s (?) |
Torpedo Decoy Charge (×3)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Projectile(Anti-torpedo) |
| Projectile: | TTorpedoDecoy |
| Damage: | 2 (?) |
| Damage type: | Normal |
| Max range: | 28 (0.56 km) |
| Firing cycle: | Once every 1.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 32 kills gives:
+1760 (+8/s) - 64 kills gives:
+3520 (+16/s) - 96 kills gives:
+5280 (+24/s) - 128 kills gives:
+7040 (+32/s) - 160 kills gives:
+8800 (+40/s)
| Categories : UEF · TECH3 · MOBILE · DIRECTFIRE · NAVAL |