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"Governor Class": Tech 2 Cruiser

Governor Class
Tech 2 Cruiser
Source: LOUD
Unit ID: ues0202
Faction: UEF
Tech level: 2
Health: 3600 (+4/s)
Armour: Normal
Energy cost: 13000
Mass cost: 1200
Build time: 4800 (Details)
Vision radius: 36 (0.72 km)
Water vision radius: 16 (320 m)
Radar radius: 72 (1.44 km)
Motion type: RULEUMT_Water
Movement speed: 4.0 (80 m/s)
Weapons: 4 (Details)

"Governor Class" is a UEF naval unit included in LOUD. It is classified as a tech 2 cruiser unit. The build description for this unit is:

Anti-aircraft naval vessel. Armed with AA missile system, SAM system and tactical missile launcher.
Contents
  1. โ€“ Abilities
  2. โ€“ Construction
  3. โ€“ Order capabilities
  4. โ€“ Weapons
  5. โ€“ Veteran levels

Abilities

  • Medium Range Missiles
  • Anti-Air
  • Radar
  • Tactical Missile Defense

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

Cruise Missile

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TIFMissileCruise04
Damage: 250 (?)
Damage radius: 1 (20 m)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 95 (1.9 km)
Min range: 12 (240 m)
Firing cycle: Once every 1.0s (?)
Firing cost: 50 (5/s for 10s)
Flags: Damage friendly
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TDFGauss01
Damage: 120 (?)
Damage radius: 0.5 (10 m)
Damage type: Normal
Max range: 55 (1.1 km)
Firing arc: 240ยฐ
Firing cycle: Once every 2.0s (?)
Flayer SAM Launcher

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: TAAMissileFlayer02
Damage: 200 (?)
Damage radius: 0
Damage instances: 4 projectiles
Damage type: Normal
Max range: 55 (1.1 km)
Firing cycle: Once every 2.5s (?)
Phalanx Anti Missile

Target type: RULEWTT_Projectile
(Anti-tactical)
Projectile: TDPhalanx01
Damage: 2 (?)
Damage instances: 5 projectiles
Damage type: Normal
Max range: 28 (0.56 km)
Firing cycle: Once every 0.9s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 16 kills gives: +144 (+2/s)
  2. 32 kills gives: +288 (+4/s)
  3. 48 kills gives: +432 (+6/s)
  4. 64 kills gives: +576 (+8/s)
  5. 80 kills gives: +720 (+10/s)
Categories : UEF ยท TECH2 ยท MOBILE ยท NAVAL
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