UAS0202 - LOUD-Project/Git-LOUD GitHub Wiki
![]() ![]() Tech 2 Cruiser |
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Source: | LOUD |
Unit ID: | uas0202 |
Faction: | Aeon |
Tech level: |
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Health: |
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Armour: | Normal |
Energy cost: |
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Mass cost: |
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Build time: | 4400 (Details) |
Vision radius: | 36 (0.72 km) |
Water vision radius: | 16 (320 m) |
Radar radius: | 72 (1.44 km) |
Motion type: | RULEUMT_Water |
Movement speed: | 4.5 (90 m/s) |
Weapons: | 4 (Details) |
"Infinity Class" is an Aeon naval unit included in LOUD. It is classified as a tech 2 cruiser unit. The build description for this unit is:
Mid-level anti-aircraft naval vessel. Armed with two AA missile launchers, dual-barreled Quantum cannon and tactical missile flares.
Contents
- โ Abilities
- โ Construction
- โ Order capabilities
- โ Weapons
- โ Veteran levels
- Anti-Air
- Radar
- Tactical Missile Defense
Build times and rate include EvenFlow.
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01:02 โ
207/s โ
18/s โ Built by Tech 2 Naval Factory
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00:44 โ
295/s โ
25/s โ Built by Tech 3 Naval Factory
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00:24 โ
532/s โ
45/s โ Built by Experimental Heavy Battleship/Submarine (Support)
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01:28 โ
148/s โ
13/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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04:53 โ
44/s โ
4/s โ Built by Drone
The following orders can be issued to the unit:
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Dual Quantum Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | ADFQuantumCannon01 |
Damage: | 150 (?) |
Damage radius: | 0 |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 45 (0.9 km) |
Firing arc: | 280ยฐ |
Firing cycle: | Once every 2.0s (?) |
Zealot AA Missile (ร2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | AAAZealotMissile01 |
Damage: | 400 (?) |
Damage type: | Normal |
Max range: | 48 (0.96 km) |
Firing cycle: | Once every 2.5s (?) |
Will O Wisp Anti Missile
Target type: |
RULEWTT_Projectile (Anti-tactical) |
Projectile: | AIMAntiMissile01 |
Damage: | 30 (?) |
Damage type: | Normal |
Max range: | 24 (480 m) |
Firing cycle: | Once every 1.1s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 16 kills gives:
+130 (+3/s)
- 32 kills gives:
+260 (+6/s)
- 48 kills gives:
+390 (+9/s)
- 64 kills gives:
+520 (+12/s)
- 80 kills gives:
+650 (+15/s)
Categories : AEON ยท TECH2 ยท MOBILE ยท NAVAL |