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"Helltank": Tech 3 Helltank

Helltank
Tech 3 Helltank
Source: BlackOps Unleashed
Units for LOUD
Unit ID: bel0307
Faction: UEF
Tech level: 3
Health: 5150 (+4/s)
Armour: Normal
Population cost: 2
Energy cost: 17500
Mass cost: 1725
Build time: 6900 (Details)
Vision radius: 32 (0.64 km)
Water vision radius: 24 (480 m)
Motion type: RULEUMT_Amphibious
Movement speed: 2.9 (58 m/s)
Transport class: Large
Weapons: 5 (Details)
Wreckage: 3605
603.75
2450

"Helltank" is a UEF seabed amphibious unit included in BlackOps Unleashed Units for LOUD. It is classified as a tech 3 helltank unit. The build description for this unit is:

A refined version of the Juggernaut, the Helltank eliminates the skin shield in favor of a railgun, more speed and low-altitude AA capability. Aptly named for its large weapons array, the Helltank is a force to be reckoned with.
Contents
  1. โ€“ Abilities
  2. โ€“ Construction
  3. โ€“ Order capabilities
  4. โ€“ Weapons
  5. โ€“ Veteran levels

Abilities

  • Amphibious
  • Railgun - hits multiple targets
  • Gatling Close Defense system
  • 2 x Riot Lasers
  • Rocket Barrage

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

RailGun Turret

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: RailGun01
Damage: 750 (?)
Damage radius: 0
Damage type: Railgun
Max range: 40 (0.8 km)
Firing cycle: Once every 3.3s (?)
Gatling Plasma Cannon

Target type: RULEWTT_Unit
(Anti-Surface, Low-Altidude Anti-Air)
Projectile: TDFHeavyPlasmaGatlingCannon01
Damage: 50 (?)
Damage radius: 0
Damage instances: 20 projectiles
Damage type: Normal
Max range: 36 (0.72 km)
Firing arc: 300ยฐ
Firing cycle: Once every 0.3s (?)
Left Beam Cannon (ร—2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Ship, Seabed, & Land)
Damage: 20 (?)
Damage radius: 0
Damage instances: 3 beam collisions
Damage type: Normal
Max range: 28 (0.56 km)
Firing cycle: Once every 1.0s (?)
Rocket Racks

Target type: RULEWTT_Unit
(Anti-Ship, Seabed, & Land)
Projectile: MiniRocket01
Damage: 55 (?)
Damage radius: 1 (20 m)
Damage instances: 12 projectiles
Damage type: Normal
Max range: 44 (0.88 km)
Firing cycle: Once every 10.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 10 kills gives: +206 (+4/s)
  2. 20 kills gives: +412 (+8/s)
  3. 30 kills gives: +618 (+12/s)
  4. 40 kills gives: +824 (+16/s)
  5. 50 kills gives: +1030 (+20/s)
Categories : UEF ยท TECH3 ยท MOBILE ยท DIRECTFIRE ยท LAND
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