Guide to Diseases - LLA-Gaming/SS13-wiki GitHub Wiki

Remember:

  • You can obtain symptom levels 1 and 2 with Virus Food, which you start with a dispenser full of. For symptom levels 3 and 4 you will need to acquire Unstable Mutagen. Levels 5 and 6 requires liquid plasma.
  • Higher Resistance means the virus will be harder to cure and the cure will be a more rare substance.
  • Higher overall transmittable level means the virus will generally have a more dangerous method of infection.

##How-to Virology

###Methods of infection

  • Airborne - The most dangerous and quick spreading, if you are anywhere within the breathing area of the infected crew member, you have a chance to be infected.
  • Direct Contact - Requires you to touch, been touched, or be extremely close to the source of the infection. The infection will be spread by the skin and bodily fluids of an infected person, but will not survive long in the air.
  • Blood - The infection will be spread by the bodily fluids of the infected person.
  • Special - The disease is not normally contagious and the affected crewman has been infected by a non-human vector source. You can work with the infected without risk yourself unless they expose you to the same vector source that infected them.

###Protection (TODO) To prevent yourself from contracting diseases it is recommended to always keep some protection ready.

###Curing an Infection:

After all the time of doing nothing, being a monkey murderer, you hear a cry for help trough the radio. Someone has finally called for the virologist, you, for the help and you only know how to slay and mutate monkeys? That's alright, here is what you need to do:

  • Shove the subject in an isolated room, to prevent the disease from spreading.
  • (OPTIONAL) Grab a syringe.
  • (OPTIONAL) Steal his blood. Alternatively you could ask him but you're a badass and you don't care.
  • (OPTIONAL) Put some of the blood into a beaker or a bottle.
  • (OPTIONAL) Stick that beaker in the PanD.E.M.I.C. 2200.
  • Identify the virus ( PanD.E.M.I.C. 2200 or a health scanner ).
  • Supply your patient with a steady supply of shown cure.

###Creating a Vaccine: After curing a patient, his body creates anti-bodies for the disease he has contracted. You can use these anti-bodies to cure everyone else and create vaccines so the diseases never show up again.

  • Take some of the patients blood.
  • Put the blood in a beaker into the PanD.E.M.I.C. 2200.
  • Hit the Create a Vaccine button
  • Distribute it!

##List of known diseases:

Disease Name Vector name Description Spread Cure
Alien Parasite Xenomorph An uncommon infection, caused by alien rape. A facehugger has implanted an embryo inside of the body of the victim, which will grow until it kills and destroys the body while spawning a larva. Special Surgery
Appendictis Shitty Appendix Common disease that has been around since the Earth days. Happens to the best of us. None Surgery
Brainrot Cryptococcus Cosmosis Infection that will slowly eat up your patient's brain cells. Not like he had any anyways. Contact Alkysine
Cold XY-Rhynovirus Has been around for ages. Causes fatigue. It's effects are so weak some would call it an inconvinience Airborne Rest & Spaceacillin
Cold 9 ICE9-Rhynovirus Stronger mutation of the regular Cold. May lower body temperature of the host Contact Spaceacillin
Flu H13N1 Flu Virion A common illness, causes fatigue, high fever, and muscle toxicity. Rarely fatal, quickly spread. Airborne Spaceacillin
GBS Gravitokinetic Bipotential SADS+ Extremly dangerous, caused by contagious micro-singularities, will rip the host apart. Also exists an a weaker mutation caused by SADS-. Contact Sulfur & Synaptizine
Jungle Fever Kongey Vibrion M-909 One of the most feared diseases across the universe. Upon contracting the virus, the subject spontaneously mutates from human to monkey DNA. Very dangerous and quick to spread, one bite or a scratch is enough to contract it. Special Death
Magnitis Fukkos Miracos Causes subject to emit magnetic field. Hold your tools tightly, the subject will attract everything, that is not bolted down. Mind your head. Airborne Iron
Pierrot's Throat HONI<42 Virus Brain disease that originates from the Clown Planet. Brace yourselves, subjects will have uncontrollable urges to HONK! Airborne Bananas
Rhumba Beat Unknown There is only one man in the history of humanity, who lived trough this disease. His name is unknown though. Makes you feel the Rhumba Beat Contact Chick Chicky Boom!
Space Retrovirus S4E1 Retrovirus DNA-Altering virus found in some variations of slimes. May continuously cause genetic mutations. Contact Ryetalin
Spanish Inquisition Flu 1nqu1s1t10n Flu Virion A mutation of the Flu so rare, you just never expect it. The subject will burn on the inside, like the heretic he is. Airborne Spaceacillin
Wizarditis Rincewindus Vulgaris Rumored to be the cause of the Wizard Federation. Apparently it turns people to wizards Airborne The Manly Dorf

##Advanced Diseases

###Disease Statistics Each disease can be described using these 5 properties:

  • Stealth - Modifies the visibility of the virus to medical scanners and other means of identification. Higher value means harder to identify.
  • Resistance - Higher value means, to cure the disease you will need to use a stronger, harder to come by cure.
  • Stage Speed - Affects the speed at which the virus will reach higher stages.
  • Transmittable - Describes the speed and the ability to spread. Low value makes the virus spread by blood, each higher value has a more effective way.
  • Symptoms - The effects of disease you are dealing with.

To figure out the values of these properties all you need to do is add up the properties of symptoms used in the disease.


###List of Symptoms

Legend:

  • S - Stealth
  • R - Resistance
  • SS - Stage Speed
  • T - Transmittable
  • L - Level - Higher level means a more severe symptom.( 0-2 requires Virus Food, 2-4 Unstable Mutagen, 4-6 Liquid Plasma)
Symptom S R SS T L Bonus
Acute Hyperhematidrosis -3 -2 -2 1 6 Causes bleeding.
Advanced Coagulation 0 -2 -2 -3 4 Heals bleeding.
Alopecia -1 -1 -1 2 4 Makes the mob lose hair.
Anti-Bodies Metabolism -1 -1 -1 -4 3 Cures all diseases (except itself) and creates anti-bodies for them until the symptom dies.
Augmites -2 3 -4 -3 6 Will slowly augment the infected.
Choking -3 -2 -2 -4 3 Inflicts spikes of oxyloss.
Cirrhosis -3 -2 -4 -1 6 Deals random toxin damage over time.
Confusion 1 -1 -3 0 4 Makes the affected mob be confused for short periods of time.
Cough -1 3 1 2 1 Will force the affected mob to drop small items!
Deafness -1 -2 -1 -3 4 Causes intermittent loss of hearing.
Deoxyribonucleic Acid Disintegration -4 -3 -3 -4 6 Deals genetic damage over time.
Deoxyribonucleic Acid Saboteur -2 -3 0 -3 -6 Cleans the DNA of a person and then randomly gives them a disability.
Dizziness 2 -2 -3 -1 4 Shakes the affected mob's screen for short periods.
Electromagnetic Discharge -2 3 -1 -1 5 Uses stamina to generate electromagnetic pulses.
Eternal Youth 3 4 4 -4 5 Gives you immortality and eternal youth!!! Can be used to buff your virus.
Facial Hypertrichosis -3 -1 -3 -1 4 Makes the mob grow a massive beard, regardless of gender.
Fever 0 3 3 2 2 Heats up your body.
Hallucigen -2 -3 -3 -1 5 Makes the affected mob be hallucinated for short periods of time.
Headache -1 4 2 0 1 Displays an annoying message! Should be used for buffing your disease.
Hemoglobic Acceleration 1 -2 -1 -1 3 Heals bloodloss.
Hyphema -1 -4 -4 -3 5 Causes blindness.
Itching 0 3 3 1 1 Displays an annoying message! Should be used for buffing your disease.
Longevity 3 4 4 4 3 After a certain amount of time the symptom will cure itself.
Necrotizing Fasciitis -3 -4 0 -4 6 Deals brute damage over time.
Ocular Restoration -1 -2 -1 -2 3 The body generates Imidazonline.
Self-Respiration 1 -3 -3 -4 6 The body generates Dexalin Plus.
Shivering 0 2 2 2 2 Cools down your body.
Sneezing -2 3 0 4 1 Forces a spread type of AIRBORNE with extra range!
Spontaneous Combustion 0 -3 -2 -3 6 Causes spontaneous combustion.
Stimulant -1 -3 -2 -4 3 The body generates Hyperzine.
Toxic Compensation 1 -4 -4 -2 4 Slowly converts brute/fire damage to toxin.
Toxic Filter 1 -4 -4 -4 6 Heals toxins in the affected mob's blood stream.
Tympanic Repair -1 -1 -1 -2 2 Heals ear damage.
Vitiligo -3 -1 -1 -2 5 Makes the mob lose skin pigmentation.
Voice Change -2 -3 -3 -1 6 Changes the voice of the affected mob. Causing confusion in communication.
Vomiting -2 -1 0 1 3 Forces the affected mob to vomit!
Weight Even -3 -2 -2 -2 4 Causes the weight of the mob to be even, meaning eating isn't required anymore.
Weight Gain -3 -3 -2 -2 4 Increases the weight gain of the mob, forcing it to eventually turn fat.
Weight Loss -3 -2 -2 -2 3 Decreases the weight of the mob, forcing it to be skinny.