Captain's Quarters - LLA-Gaming/SS13-wiki GitHub Wiki

Obvious exits: North to Bridge, South to Teleporter

Purpose: Housing the Captain and securing vital items.

Noteworthy contents: Communications Console, Identification Console, Nuclear Authentication Disk, Captain's Antique Laser, Hand Teleporter, Captain's Spare ID

Clearance: Captain's Quarters


##Captain's Quarters This room serves as an office and private area for the [Captain]]. The main rooms consists of a small meeting area, with the Captain's desk sealed off by a secured windoor. This room is often heavily protected as it contains many valuable items, including several of great interest to some [Traitors, so any would-be intruders should expect heavy punishment if caught. Very rarely is anyone but the Captain tolerated here.

To the south is the Captain's private bedroom and shower, which contains the Captain's locker. A short tunnel connects the office to the Teleporter.