Runtime API 21 Resistances - LIHACHTETAN/ClassicUO-BadNewbie-BasicIDE GitHub Wiki

Runtime API — Сопротивления

Символов: 20

Новые тематические разделы · Алфавитный указатель · Правила и сценарии

Для каждой команды доступна отдельная карточка: актуальные перегрузки, параметры, ограничения и несколько примеров.

UO.ColdResist

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.EnergyResist

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.FireResist

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.GetColdResist

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.GetEnergyResist

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.GetFireResist

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.GetPhysicalResist

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.GetPoisonResist

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.GetResistCold

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.GetResistEnergy

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.GetResistFire

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.GetResistPhysical

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.GetResistPoison

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.PhysicalResist

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.PoisonResist

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.ResistCold

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.ResistEnergy

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.ResistFire

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.ResistPhysical

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.

UO.ResistPoison

Character

Reads or changes the requested mobile/player stat/state through the current ClassicUO world model and registered API bridge.