EU Age of Power Crafting Armor - LIHACHTETAN/ClassicUO-BadNewbie-BasicIDE GitHub Wiki

Age of Power — armor crafting

Age of Power · Sources

Plain-metal armor · Ring Mail · Chain Mail · Plate Mail · Plain leather · Colored leather · Special sets

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The material named in a row means that every piece requires the stated number of ingots of that material.

crafting results gallery →

Plain-metal armor

Group Item Blacksmithy Iron ingots STR Physical defense DEX penalty
Ring Ringmail Tunic 31% 18 25 7 −2
Ring Ringmail Leggings 27% 16 25 4 −1
Ring Ringmail Gloves 17% 10 25 2 −1
Ring Ringmail Sleeves 24% 14 25 4 −1
Chain Chain Coif 27% 10 30 4 unknown ()
Chain Chain Tunic 43% 20 30 10 −5
Chain Chain Leggings 40% 18 30 6 −3
Plate Platemail Gorget 48% 10 120 2 −1
Plate Platemail Gloves 47% 12 120 3 −2
Plate Platemail Helm 48% 15 120 5 −1
Plate Platemail Sleeves 43% 18 120 5 −2
Plate Platemail Legs 46% 20 120 7 −6
Plate Platemail Breast 49% 25 70 14 −8
Plate Platemail Heater 40% 18 120 11 unknown ()
Other Female Plate 43% 20 120 14 −8
Other Close helmet 48% 15 120 5 −1
Other Helmet 48% 15 120 5 −1
Other Nose Helm 48% 15 120 5 −1
Other Bascinet 19% 15 120 5 −1

Totals: Ring set — 58 iron, −5 DEX, +17 physical; Chain — 48 iron, −8 DEX, +20 physical; Plate — 118 iron, −20 DEX, +47 physical. Platemail Breast has the unusual requirement STR 70.

Ring Mail

Every material uses the same pattern: Gloves — 10, Sleeves — 14, Leggings — 16, Tunic — 18 ingots; a complete set requires 58 ingots.

Material Blacksmithy STR Set physical defense Set elemental defense
Rusty 50% 40 21 poison 5
Old Cooper 55% 40 21 energy 5
Dull Cooper 60% 40 21 fire 5
Shadow 60% 40 21 cold 5
Merkite 70% 55 25 poison 9
Cooper 75% 55 25 energy 9
Bronze 80% 55 25 fire 9
Silver 83% 55 25 cold 9
Golden 86% 75 29 poison 13
Rose 90% 75 29 energy 13
Agapite 93% 75 29 fire 13
Blood Rock 95% 75 29 cold 13
Verite 97% 90 33 poison 17
Valorite 98% 90 33 energy 17
Mythril 99% 90 33 fire 17
Black Rock 99% 90 33 cold 17

Chain Mail

Pattern for every material: Coif — 10, Leggings — 18, Tunic — 20 ingots; a complete set requires 48 ingots.

Material Blacksmithy STR Set physical defense Set elemental defense
Rusty 52% 50; Tunic — 90 24 poison 6
Old Cooper 57% 50 24 energy 8
Dull Cooper 62% 50 24 fire 8
Shadow 67% 50 24 cold 8
Merkite 72% 70 27 poison 9
Copper 77% 70 27 energy 9
Bronze 81% 70 27 fire 9
Silver 84% 70 27 cold 9
Golden 87% 90 31 poison 12
Rose 91% 90 31 energy 12
Agapite 93% 90 31 fire 12
Blood Rock 95% 90 31 cold 12
Verite 95% 100 35 poison 15
Valorite 98% 100 35 energy 15
Mythril 99% 100 35 fire 15
Black Rock 99% 100 35 cold 15

Plate Mail

Piece pattern: Helm — 15, Gloves — 12, Gorget — 10, Sleeves — 18, Legs — 20, Platemail — 25, or Female Plate — 20. Heater Shield requires 18 ingots for Rusty–Silver and 20 for Golden–Black Rock. The main pieces require DEX 90.

Material Blacksmithy STR for main pieces / shield Set physical defense Set elemental defense
Rusty 54% 130 / 140 54 poison 18
Old Cooper 59% 130 / 130 54 energy 18
Dull Cooper 64% 140 / 130 56 fire 18
Shadow 69% 130 / 140 54 cold 18
Merkite 74% 130 / 140 63 poison 25
Cooper 79% 140 / 150 63 energy 25
Bronze 82% 140 / 150 63 fire 25
Silver 85% 140 / 150 63 cold 25
Golden 88% 155 / 155 72 poison 32
Rose 92% 155 / 165 73 energy 32
Agapite 94% 155 / 165 73 fire 32
Blood Rock 96% 155 / 165 73 cold 32
Verite 97% 170 / 175 83 poison 39
Valorite 98% 170 / 175 83 energy 39
Mythril 99% 170 / 175 83 fire 39
Black Rock 99% 170 / 175 83 cold 39

The Golden–Black Rock summary rows state 118/133 ingots, but the recipe rows total 120 with Platemail+Shield or 115 with Female Plate+Shield. These values conflict; the per-row quantities appear above.

Plain leather

Group Item Tailoring Resource Requirement / defense
Leather Cap / Gloves / Gorget 56 / 60 / 58% 2 / 3 / 4 cut up lealters STR 10; physical 1
Leather Sleeves / Leggings / Tunic 61 / 63 / 65% 6 / 10 / 12 STR 10; physical 2 / 3 / 5
Studded Gloves / Gorget / Sleeves 70 / 68 / 71% 8 / 6 / 10 STR 25; physical 2 / 2 / 3
Studded Leggings / Tunic 73 / 75% 12 / 14 STR 25; physical 4 / 6
Female Skirt / Bustier / Shorts / Leather Armor 62 / 64 / 62 / 65% 6 / 6 / 7 / 8 properties unknown
Female studded Bustier / Female 74 / 75% 8 / 10 properties unknown
Footwear Sandals / Shoes / Boots / Thigh 30 / 25 / 35 / 45% 4 / 5 / 8 / 10 properties unknown
Other Pillow small / medium / large 35 / 45 / 55% 6 / 8 / 12 properties unknown
Other Blank Map 40% 1 properties unknown
Bags Bag / Pouch / Backpack 25 / 25 / 36% 4 / 4 / 6 properties unknown

Colored leather

Common quantity pattern: Cap 2, Gloves 3, Gorget 4, Sleeves 6, Leggings 10, Tunic 12, or Female 12; a set with one chest piece requires 37 leather of the corresponding type.

Material Tailoring for pieces / chest piece Requirement Total set properties
Ophidian 96% / 97% INT 140 physical 25, poison 45, energy 45
Basilisk 98% / 99% INT 140 physical 37, poison 30, energy 30
Cyclopedian 96% / 98% INT 140 physical 31, fire 30, cold 30
Draconian 98% / 99% INT 140 physical 43, fire 30, cold 30
Nightmare 99% / 99% INT 170 physical 57, fire 40, energy 40

Special sets

Set Requirements and resources
Dwarven Armor Every piece requires a scroll from dangerous dungeons, Holy Wire (made with Tinkering from 10 Holy ingots), and the corresponding Blood Rock, Valorite, Verite, Mythrill, and Black Rock armor pieces. Requirements: STR 175, DEX 90; lifetime: 7 days.
Elven Armor Every piece requires a scroll, a Green Band, and the corresponding Valorite, Verite, Mythrill, and Black Rock armor pieces. Requirements: DEX 175, INT 80. Green Band acquisition details are incomplete.
Necromant Armor INT 175 is required; the recipe and remaining properties are unknown.
Wyrm leather The patch adds Wyrm leather kilt, Wyrm leather female studded, and Wyrm leather boots; Tailor tools are used on normal leather, while colored leather must be in the backpack. Skill requirements, quantities, and properties are unknown.

See also: crafting, Tinkering and bone armor, resources.