Translation Support - Kunfury-blep/Blep-Fishing GitHub Wiki

Description

All text in Blep Fishing is able to be fully customized by server owners through the use of the included messages.yml file in your Blep Fishing plugin folder.

Updates

This section contains all updates done to the messages.yml file so that you can easily check which values you are missing.

Version 1.2 - 9/1/22
version: 1.2

Fish Object:
  value: "&2Value: {curr}{cost}"
  length: "&8Length: {size}in."
  caught: "&8Caught By: {player} on {date}"
  announce: "You just caught a {rarity} {fish}&f!"

Treasure:
  open: "&bRight-Click to &e&oOpen"
  result: "You found {item} &finside the {casket}&f!"
  noEcon: "Unable to open Casket. You would have found currency but no economy was found."
  bottle: "&dMessage in a Bottle"
  letter: "&fCrumpled Letter"

Tournament:
  Type:
    description: "Catch the {type} {fish} to win!"
    largest: "Largest"
    smallest: "Smallest"
    expensive: "Most Expensive"
    cheapest: "Cheapest"
    score: "Best"
    amount: "Most"
  noneCaughtItem: "No Fish Caught Yet"
  newBest: "{player} just took the top spot in the {tournament}&f with a {rarity} {fish}!"
  allFish: "Fish"
  noneCaught: "No {fish} were caught before the tournament ended, no rewards have been given."
  start: "The {tournament} &fFishing Contest has begun!"
  leaderboard: "&l-- Tournament Leaderboard - Hover For Info --"
  noRewards: "You do not have any rewards to claim."
  claimRewards: "You have {amount} rewards left to be claimed!"
  claimRewards2: "Type &b/bf claim &fto receive them!"
  panelName: "Fishing Tournaments"
  empty: "No Fishing Tournaments are currently running."
  inactive: "Tournaments are not enabled on this server."
  starting: "Starting {tournament}."
  noTournament: "Please provide a valid tournament name."
  noAction: "Please provide the type of tournament action you would like to perform."
  noName: "Please provide the name of the tournament you would like to {action}."
  cancel: "{tournament} successfully canceled."
  notRunning: "{tournament} is not currently running."

Player Panel:
  title: "Blep Panel"
  noTournaments: "No Tournaments Running"
  singleTournament: "Active Tournament"
  multiTournaments: "Active Tournaments"
  quests: "Daily Quests"
  collection: "Collection Log"
  comingSoon: "Coming Soon"

  Help:
    title: "&b[Blep Fishing Help]"
    lb: "&f/bf LB <fishname> &dDisplays the leaderboard for the fish."
    reload: "&f/bf Reload&d Reloads the Blep Fishing plugin."
    claim: "&f/bf Claim&d Claims any tournament rewards you may have."
    admin: "&f/bf Admin&d Brings up the Blep Fishing admin panel."
    tourney: "&f/bf Tournament&d Allows control of tournaments."
    getData: "&f/bf GetData&d Gets the binary data of the item in hand. Used for setting custom rewards."
    config: "&f/bf Config&d Gives link to the Configuration Web Panel."

Signs:
  fish: "Fish"
  market: "Market"
  marketTitle: "Fish Market"
  noRank: "Third line is not a number, defaulting to 1st place."
  noFish: "&4Fish Doesn't Exist"

System:
  announceCatch: "{player} just caught a {rarity} {fish} &fthat was {size}\" long!"
  adminReq: "You need to be an admin to do that."
  inventoryFull: "Your inventory is full, please clear some space and try again."
  prefix: "&b[BF]&f "
  noPerm: "Sorry, you don't have permission to do that."
  noComm: "&4Command not recognized."
  reload: "Blep Fishing reloaded successfully."
  itemReceive: "You received {amount} {item}!"
  debugFish: "Total Fish Count: {amount}"
  debugEnabled: "Enabled Debug Mode."
  debugDisabled: "Disabled Debug Mode."

Admin:
  panelTitle: "---Blep Fishing Admin Panel---"
  getDataClick: "Click me to copy data to clipboard!"
  Spawn:
    noName: "&4Please include what you wish to spawn"
    success: "Finished spawning {amount} {type}"
    limit: "&eAmount set to 100 to prevent crashing."
    validAmount: "&4Please enter a valid amount."
    validFish: "&4Please enter a valid fish Type."
    validTreasure: "&4Please include the treasure type you wish to spawn."

Equipment:
  Fish Bag:
    baseName: "Bag o' Fish"
    autoPickup: "&cLeft-Click While Holding to Toggle &e&oAuto-Pickup"
    pickupEnabled: "Auto Pickup Enabled."
    pickupDisabled: "Auto Pickup Disabled."
    depositAll: "&cShift Left-Click While Holding to Toggle &e&oDepositAll"
    upgradeReady: "Combine with a &e&o{upgrade}&f at a smithing table to upgrade!"
    upgradeHint: "Fill bag to &e&oUpgrade"
    descSmall: "Holds a small amount of fish"
    noSpace: "There is no more space in that bag."
    noFish: "No fish found in inventory."
    addFish: "Added {amount} to the bag."
    oldVersion: "&cThat fish is from a previous version and is unable to be stored in the bag."
    stored: "&bAmount Stored: &f{amount}"
    largest: "&bLargest Fish: &f{size}\""
    withdrawSmall: "Left-Click to Withdraw &e&oSmallest"
    withdrawLarge: "Right-Click to Withdraw &e&oLargest"
    shift: "&c&oHold Shift to Withdraw &eAll"
    smallBag: "Small Bag o' Fish"
    medBag: "Medium Bag o' Fish"
    largeBag: "Large Bag o' Fish"
    giantBag: "Giant Bag o' Fish"

Economy:
  noValue: "Those fish aren't worth anything."
  confirmSellAll: "Sell all fish? Sneak Right-Click again to confirm."
  sellBagHint: "Sneak Right-Click to sell all fish in bag."
  sellBagConfirm: "Sell all fish in bag? Sneak Right-Click again to confirm."
  finishSale: "Sold {amount} fish for ${total}."
  noEconomy: "No economy plugin found."
  noPlayer: "That player could not be found."

Endgame:
  areaName: "All Blue"
  Compass:
    name: "&o&bCompass to the All Blue"
    lore: "It really does exist..."
    hint: "&bRight-Click to &o&eFocus"
    announce: "&7You feel a warm breeze in the air and hear Seagulls in the distant {direction}."

PAPI:
  Tournament:
    default: "{tournament}&f - {fish} - {time}"
    notRunning: "Not Running"
    noneCaught: "None Caught"
  Fish:
    notFound: "Fish Not Found"
Version 1.1 - 8/21/22
version: 1.1

Fish Object:
  value: "&2Value: {curr}{cost}"
  length: "&8Length: {size}in."
  caught: "&8Caught By: {player} on {date}"
  announce: "You just caught a {rarity} {fish}&f!"

Treasure:
  open: "&bRight-Click to &e&oOpen"
  result: "You found {item} &finside the {casket}&f!"
  noEcon: "Unable to open Casket. You would have found currency but no economy was found."
  bottle: "&dMessage in a Bottle"
  letter: "&fCrumpled Letter"

Tournament:
  Type:
    description: "Catch the {type} {fish} to win!"
    largest: "Largest"
    smallest: "Smallest"
    expensive: "Most Expensive"
    cheapest: "Cheapest"
    score: "Best"
    amount: "Most"
  noneCaughtItem: "No Fish Caught Yet"
  newBest: "{player} just took the top spot in the {tournament}&f with a {rarity} {fish}!"
  allFish: "Fish"
  noneCaught: "No {fish} were caught before the tournament ended, no rewards have been given."
  start: "The {tournament} &fFishing Contest has begun!"
  leaderboard: "&l-- Tournament Leaderboard - Hover For Info --"
  noRewards: "You do not have any rewards to claim."
  claimRewards: "You have {amount} rewards left to be claimed!"
  claimRewards2: "Type &b/bf claim &fto receive them!"
  panelName: "Fishing Tournaments"
  empty: "No Fishing Tournaments are currently running."
  inactive: "Tournaments are not enabled on this server."

Player Panel:
  title: "Blep Panel"
  noTournaments: "No Tournaments Running"
  singleTournament: "Active Tournament"
  multiTournaments: "Active Tournaments"
  quests: "Daily Quests"
  collection: "Collection Log"
  comingSoon: "Coming Soon"

  Help:
    title: "&b[Blep Fishing Help]"
    lb: "&f/bf LB <fishname> &dDisplays the leaderboard for the fish."
    reload: "&f/bf Reload&d Reloads the Blep Fishing plugin."
    claim: "&f/bf Claim&d Claims any tournament rewards you may have."
    admin: "&f/bf Admin&d Brings up the Blep Fishing admin panel."
    tourney: "&f/bf Tournament&d Allows control of tournaments."
    getData: "&f/bf GetData&d Gets the binary data of the item in hand. Used for setting custom rewards."
    config: "&f/bf Config&d Gives link to the Configuration Web Panel."

Signs:
  fish: "Fish"
  market: "Market"
  marketTitle: "Fish Market"
  noRank: "Third line is not a number, defaulting to 1st place."
  noFish: "&4Fish Doesn't Exist"

System:
  announceCatch: "{player} just caught a {rarity} {fish} &fthat was {size}\" long!"
  adminReq: "You need to be an admin to do that."
  inventoryFull: "Your inventory is full, please clear some space and try again."
  prefix: "&b[BF]&f "
  noPerm: "Sorry, you don't have permission to do that."
  noComm: "&4Command not recognized."
  reload: "Blep Fishing reloaded successfully."
  itemReceive: "You received {amount} {item}!"

Admin:
  panelTitle: "---Blep Fishing Admin Panel---"

Equipment:
  Fish Bag:
    baseName: "Bag o' Fish"
    autoPickup: "&cLeft-Click While Holding to Toggle &e&oAuto-Pickup"
    pickupEnabled: "Auto Pickup Enabled."
    pickupDisabled: "Auto Pickup Disabled."
    depositAll: "&cShift Left-Click While Holding to Toggle &e&oDepositAll"
    upgradeReady: "Combine with a &e&o{upgrade}&f at a smithing table to upgrade!"
    upgradeHint: "Fill bag to &e&oUpgrade"
    descSmall: "Holds a small amount of fish"
    noSpace: "There is no more space in that bag."
    noFish: "No fish found in inventory."
    addFish: "Added {amount} to the bag."
    oldVersion: "&cThat fish is from a previous version and is unable to be stored in the bag."
    stored: "&bAmount Stored: &f{amount}"
    largest: "&bLargest Fish: &f{size}\""
    withdrawSmall: "Left-Click to Withdraw &e&oSmallest"
    withdrawLarge: "Right-Click to Withdraw &e&oLargest"
    shift: "&c&oHold Shift to Withdraw &eAll"

Economy:
  noValue: "Those fish aren't worth anything."
  confirmSellAll: "Sell all fish? Sneak Right-Click again to confirm."
  sellBagHint: "Sneak Right-Click to sell all fish in bag."
  sellBagConfirm: "Sell all fish in bag? Sneak Right-Click again to confirm."
  finishSale: "Sold {amount} fish for ${total}."

Endgame:
  areaName: "All Blue"
  Compass:
    name: "&o&bCompass to the All Blue"
    lore: "It really does exist..."
    hint: "&bRight-Click to &o&eFocus"
    announce: "&7You feel a warm breeze in the air and hear Seagulls in the distant {direction}."

PAPI:
  Tournament:
    default: "{tournament}&f - {fish} - {time}"
    notRunning: "Not Running"
    noneCaught: "None Caught"
  Fish:
    notFound: "Fish Not Found"
Initial Release - 8/6/22
Fish Object:
value: "&2Value: {curr}{cost}"
length: "&8Length: {size}in."
caught: "&8Caught By: {player} on {date}"

Treasure:
open: "&bRight-Click to &e&oOpen"
result: "You found {item} &finside the {casket}&f!"
noEcon: "Unable to open Casket. You would have found currency but no economy was found."

Tournament:
Type:
  description: "Catch the {type} {fish} to win!"
  largest: "Largest"
  smallest: "Largest"
  expensive: "Largest"
  cheapest: "Largest"
  score: "Best"
  amount: "Most"
noneCaughtItem: "No Fish Caught Yet"
newBest: "{player} just took the top spot in the {tournament}&f with a {rarity} {fish}!"
allFish: "Fish"
noneCaught: "No {fish} were caught before the tournament ended, no rewards have been given."
start: "The {tournament} &fFishing Contest has begun!"
leaderboard: "&l-- Tournament Leaderboard - Hover For Info --"

Player Panel:
title: "Blep Panel"
noTournaments: "No Tournaments Running"
singleTournament: "Active Tournament"
multiTournaments: "Active Tournaments"
quests: "Daily Quests"
collection: "Collection Log"
comingSoon: "Coming Soon"

Help:
  title: "&b[Blep Fishing Help]"
  lb: "&f/bf LB <fishname> &dDisplays the leaderboard for the fish."
  reload: "&f/bf Reload&d Reloads the Blep Fishing plugin."
  claim: "&f/bf Claim&d Claims any tournament rewards you may have."
  fish: "&f/bf Fish&d Lists all Blep Fishing fish."
  admin: "&f/bf Admin&d Brings up the Blep Fishing admin panel."
  tourney: "&f/bf Tournament&d Allows control of tournaments."
  getData: "&f/bf GetData&d Gets the binary data of the item in hand. Used for setting custom rewards."

Sign:
fish: "Fish"
market: "Market"
marketTitle: "Fish Market"
noRank: "Third line is not a number, defaulting to 1st place."
noFish: "&4Fish Doesn't Exist"

System:
announceCatch: "{player} just caught a {rarity} {fish} &fthat was {size}\" long!"
adminReq: "You need to be an admin to do that."

Equipment:
Fish Bag:
  baseName: "Bag o' Fish"
  autoPickup: "&cLeft-Click While Holding to Toggle &e&oAuto-Pickup"
  pickupEnabled: "Auto Pickup Enabled."
  pickupDisabled: "Auto Pickup Disabled."
  depositAll: "&cShift Left-Click While Holding to Toggle &e&oDepositAll"
  upgradeReady: "Combine with a &e&o{upgrade}&f at a smithing table to upgrade!"
  upgradeHint: "Fill bag to &e&oUpgrade"
  descSmall: "Holds a small amount of fish"
  noSpace: "There is no more space in that bag."
  noFish: "No fish found in inventory."
  addFish: "Added {amount} to the bag."
  oldVersion: "&cThat fish is from a previous version and is unable to be stored in the bag.."
  stored: "&bAmount Stored: &f{amount}"
  largest: "&bLargest Fish: &f{size}\""
  withdrawSmall: "Left-Click to Withdraw &e&oSmallest"
  withdrawLarge: "Right-Click to Withdraw &e&oLargest"
  shift: "&c&oHold Shift to Withdraw &eAll"
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