AMO Compiler Guide - KolarF1/AMO-Launcher GitHub Wiki
AMO Compiler User Guide
AMO Compiler is a tool for creating mod packages (.AMOLAUNCHER files) that can be installed and managed by AMO Launcher.
Creating a Mod Package
- Prepare your mod files in a dedicated folder. Note you must still organize your mods in the correct file structure. This does not apply to F1 Manager mods
- Launch AMO Compiler
- Enter mod information: • Mod Name • Description • Version • Author • Game • Category
- Add an icon (optional): • Click "Browse" next to the icon preview • Select a PNG image (48×48 pixels only)
- Select mod files: • Click "Browse" next to the mod files path • Navigate to and select the folder containing your mod files
- Package your mod: • Click the "Package" button • Wait for the packaging process to complete • A success message will appear when finished
- Access your packaged mod: • Open the Exports Folder to see your packaged mod • The mod file will have a .AMOLAUNCHER extension
Working with Packaged Mods
• Drag and drop a .AMOLAUNCHER file onto the AMO Launcher window to install it • Or you can place the file in the AMO Launcher mod folder manually
Troubleshooting
• If packaging fails, check the error message displayed in the status area • Ensure all required fields are filled in • Verify that your icon is a valid PNG image • Make sure your mod files folder contains the necessary files
Need Help?
If you encounter issues or have questions:
- Check the Troubleshooting section
- Read our Frequently-Asked-Questions
- Join our Discord community for support