Recommended FFXV Mods - Kizari/Flagrum GitHub Wiki
If you are new here, please read this important information before installing mods.
Thanks to all the wonderful members of the FFXV modding community for creating the mods we all enjoy.
All mods listed on this page require Flagrum to install.
There are many mods for FFXV that are not listed on this page. Feel free to browse these for any others you may also enjoy.
Quality of Life
The mods in this section enhance the game experience without changing how it feels or plays.
Name | Link | Why? |
---|---|---|
Remove Photo Contest from Galdin Quay | https://www.curseforge.com/final-fantasy-xv/mods/photo-contest-removal | The photo contest ended many years ago and breaks immersion |
DLC Unlocker | https://www.curseforge.com/final-fantasy-xv/mods/lost-treasures | Many lost treasures exist within the game files just sitting on your computer unused. This mod unlocks these, giving you full access to all of it! |
Longer Chocobo Rentals | https://www.curseforge.com/final-fantasy-xv/mods/chocorental | 7 day limit is over too quickly |
NVIDIA Ansel Unlocker | https://www.curseforge.com/final-fantasy-xv/mods/nvidia-ansel-unlocker | By default, Ansel can't be activated during cutscenes, dialogues, and other parts of the game. This handy mod allows photographers to explore a new world by removing this limitation. |
Photo Limit Increase | https://www.curseforge.com/final-fantasy-xv/mods/increase-photo-limit | The game has a very low limit of only 200 photos before the player can't take any more. This mod increases this limit to a generous 9999 so you can save all the photos you like. |
Fixes
The mods in this section fix bugs or graphical issues that still weren't resolved by the time support for the game was ended.
Name | Link | Why? |
---|---|---|
Galdin Quay Lighting Fix | https://www.curseforge.com/final-fantasy-xv/mods/galdin-quay-lighting-fix | The building has too much shadow and produces glitchy lighting |
Community Texture Patch | https://www.curseforge.com/final-fantasy-xv/mods/community-texture-patch | A collection of community texture fixes |
Major
The mods in this section add large amounts of content to the game, similar to a DLC.
Name | Link | Why? |
---|---|---|
Moogle Chocobo Carnival | https://www.curseforge.com/final-fantasy-xv/mods/moogle-chocobo-carnival | A special event that happens for a limited time in Final Fantasy only on consoles. Restored by Kizari |
Wiz Christmas Post 2022 | https://www.curseforge.com/final-fantasy-xv/mods/wiz-christmas-post | Adds a Christmas themed event to Wiz Christmas Post |
Final Fantasy XV: Before the Storm | https://www.curseforge.com/final-fantasy-xv/mods/before-the-storm | Allows players to experience the game almost exactly as it was on launch with no DLC bonuses |
Controllers
The mods in this section add extra controller prompt options.
Name | Link | Why? |
---|---|---|
Switch Pro Controller Prompts | https://modworkshop.net/mod/37691 | Adds prompts for Switch Pro Controllers |
PlayStation Controller Prompts | https://modworkshop.net/mod/38315 | Enables PS prompts for non-PS controllers |
Modding Resources
The mods in this section provide useful utility to people who are creating/testing mods.
Name | Link | Why? |
---|---|---|
Quick Boot Suite | https://www.curseforge.com/final-fantasy-xv/mods/quick-boot | Reduces time between tests |
Mod Menu | https://www.curseforge.com/final-fantasy-xv/mods/rinuals-mod-menu | Includes countless menu options for testing various aspects of the game in a quick and simple manner. |
Prologue Skip | https://www.curseforge.com/final-fantasy-xv/mods/prologue-skip | Allows for exceptionally fast creation of new games to let you get straight to the mod testing when a new save is needed. |
First Time for Everything | https://www.curseforge.com/final-fantasy-xv/mods/prologue-skip | Enables replayability of several cutscenes/events without the creation of a new save. Perfect for testing mods that affect these!. |