Special thanks to Elisa for the images used on this page
This page lists the materials currently integrated into Flagrum along with their known use-cases. Due to the large number of possibilities, there may be use-cases for certain materials that are not currently known. If a particular use-case is not listed under "All known supported mod types," please assume it has not been tested yet. If you have tested any types that do not appear in this table, please let us know in the Exineris Discord or post your additions as an "Enhancement" under "Issues" so we can update the catalogue accordingly.
For information on what the "Vertex Weights" under each material means, please see the Vertex Weight Limitations page.
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Surface Types |
Vertex Weights |
Intended For |
Leather, Cloth, Armour, Worn Equipment |
6 per vertex |
Outfit Mods, Model replacements targeting named humans |
All known currently supported mod types
Supported |
Unsupported |
Outfit, Named Human Model Replacements
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Comrades Styles, Weapons, Comrades Weapons
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Surface Types |
Vertex Weights |
Intended For |
Skin, Nails, Mouth, Flesh |
6 per vertex |
Outfit mods, Model replacements targeting named humans |
All known currently supported mod types
Supported |
Unsupported |
Outfit, Named Human Model Replacements
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Comrades Styles, Weapons, Comrades Weapons
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Surface Types |
Vertex Weights |
Intended For |
Hair |
6 per vertex |
Model replacements targeting named humans |
All known currently supported mod types
Supported |
Unsupported |
Outfit, Named Human Model Replacements
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Comrades Styles, Weapons, Comrades Weapons
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Surface Types |
Vertex Weights |
Intended For |
Eyes |
4 per vertex |
Model replacements targeting named humans |
All known currently supported mod types
Supported |
Unsupported |
Outfit, Named Human Model Replacements
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Comrades Styles, Weapons, Comrades Weapons
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Surface Types |
Vertex Weights |
Intended For |
Opaque surfaces, Emissive surfaces |
4 per vertex |
Weapons, Comrades Weapons |
All known currently supported mod types
Supported |
Unsupported |
Weapons, Comrades Weapons
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Surface Types |
Vertex Weights |
Intended For |
Translucent surfaces, Translucent emissive surfaces |
4 per vertex |
Weapons, Comrades Weapons |
All known currently supported mod types
Supported |
Unsupported |
Weapons, Comrades Weapons
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Surface Types |
Vertex Weights |
Intended For |
Opaque Surfaces |
4 per vertex |
Model replacements |
All known currently supported mod types
Supported |
Unsupported |
Weapons, Model Replacements
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