Black.Save.SaveInformation 22661E595668B995FFFFFFFFFFFFFFFF
Black.Save.SAVE_TYPE - SaveType
Ebony.Base.String - AreaFilePath
SQEX.Ebony.Std.Fixid - PlayerRestartPointID
Luminous.Math.DoubleVector4 - PlayerWorldPos
Luminous.Math.VectorA - PlayerRotation
SQEX.Ebony.Std.Fixid - ActiveQuestFixID
int - SlotNo
int - tm_sec
int - tm_min
int - tm_hour
int - tm_mday
int - tm_mon
int - tm_year
int - tm_wday
int - tm_yday
int - tm_isdst
uint32_t - PlayerLevel
int - ChapterNo
Black.Save.AUTO_SAVE_TYPE - AutoSaveType
SQEX.Ebony.Std.Fixid - CampPlaceFixID
int64_t - PlayTime
bool - IsClear
bool - IsNewPlus
bool - IsClearGOTY
int - Reserved0
int - Reserved1
int - Reserved2
int - Reserved3
int - ScreenShotWidth
int - ScreenShotHeight
Luminous.Core.Memory.Buffer - ScreenShotBinary
uint32_t - NoxScore
Black.Save.GAME_MODE - NoxGameMode
Black.Save.Player.SaveDataStruct 4DEE12F74CB49454FFFFFFFFFFFFFFFF
int32_t - gameVersion
SQEX.Ebony.Base.Timer.TimeStamp - startTime
SQEX.Ebony.Base.Timer.TimeStamp - endTime
Black.Save.Player.SavePlayerStruct - player
Black.Save.Player.SavePlayerStruct 5D01AC46C823F725FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - object_entry_id
SQEX.Ebony.Std.Fixid - character_entry_id
SQEX.Ebony.Std.Fixid - default_character_entry_id
char - name
SQEX.Ebony.Std.Fixid - name_id
Black.Save.Player.SaveStatusStruct - status
Black.Save.Player.SavePlayerStatusStruct - player_status
Black.Actor.WEAPON_TYPE - weapon_type
Black.Save.Ability.SaveAbilityStruct - ability
Black.Save.Ability.SaveAbilityCountStruct - ability_count
Black.Save.Ability.SaveAbilityEffectCountStruct - ability_effect_count
Black.Save.Ability.SaveEnchantCountStruct - weapon_ability
Black.Save.Ability.SaveJobCommandStruct - job_command
Black.Save.Ability.SaveInspirationStruct - inspiration
Black.Save.Ability.SaveInspirationCheckStruct - inspiration_check
Black.Save.Ability.SaveInspirationElementCheckStruct - inspiration_element_check
Black.Save.Ability.SaveSkillStruct - skill
Black.Save.Player.SavePlayerPositionStruct - position
Black.Save.Player.SaveStatusStruct 99E90B318CEEE6BCFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
int32_t - party_index
bool - join
bool - joined
Black.Actor.SORTIE_STATUS - sortie
bool - disable_sortie
bool - menu_invisible
bool - immortal
bool - pinch_available
bool - damage_limit_over
bool - parameter_limit_over
int32_t - pinch_time
int32_t - pinch_no_hit_time
int32_t - pinch_recover_no_hit_time
bool - recover_non_battle_only
int32_t - hp
int32_t - hp_max
int32_t - maximum_hp_max
int32_t - minimum_hp_max
int32_t - maximum_hp_max_buffer
int32_t - ratio_minimum_hp_max
int32_t - ratio_auto_recover_hp
int32_t - ratio_pinch_damage_hp_max
int32_t - ratio_poison_damage_hp
int32_t - ratio_poison_damage_hp_max
int32_t - ratio_pinch_poison_hp_max
int32_t - ratio_deadly_poison_damage_hp
int32_t - ratio_burning_damage_hp
int32_t - ratio_frigid_damage_hp
int32_t - ratio_ring_damage_hp
int32_t - ratio_auto_recover_mp
int32_t - ratio_armed_form_use_mp
int32_t - ratio_death_use_mp
int32_t - ratio_holy_use_mp
float - death_sentence
int32_t - hp_bonus
int32_t - mp
int32_t - mp_max
float - ep
float - ep_max
float - stamina
float - stamina_max
uint32_t - level
uint32_t - level_cap
uint32_t - level_max
int32_t - strength
int32_t - vitality
int32_t - magic
int32_t - spirit
int32_t - critical
uint32_t - element_attack
uint32_t - element_absorption
uint32_t - element_invalidity
int16_t - element_tolerance
uint32_t - status_auto
uint32_t - status
uint8_t - status_attack
uint8_t - status_defence
uint64_t - status_count_auto
int8_t - status_count
uint8_t - status_count_attack
int8_t - status_count_attack_time
uint8_t - status_count_defence
uint16_t - status_count_time
float - status_count_delta_time
uint8_t - status_count_record
int32_t - buff_registration_count
Black.Save.Player.SaveBuffStruct - buff
int32_t - buff_count
float - buff_time
float - start_buff_time
float - mp_burst_time
float - mp_burst_time_max
float - element_damage_time
Black.Actor.WEAPON_ATTACK - weapon_use_number
int32_t - weapon_slot_amount
int32_t - knights_of_eos
bool - age
bool - injured
bool - child
bool - miners
bool - first_person
bool - friend_control
bool - jacket_off
bool - tears
bool - ring
bool - ability_available
float - dirty
Black.Save.Ability.SaveAbilityEquipmentStruct - ability
Black.Save.Ability.SaveAbilityEquipmentMenuStruct - ability_menu
Black.Save.Equipment.SaveWeaponEquipmentStruct - weapon
Black.Save.Ability.SaveJobCommandEquipmentStruct - job_command
Black.Save.Equipment.SaveWeaponEquipmentStruct - accessory
Black.Save.Equipment.SaveClothEquipmentStruct - cloth
int32_t - reserve1
int32_t - reserve2
int32_t - reserve3
int32_t - reserve4
int32_t - reserve5
int32_t - reserve6
int32_t - reserve7
int32_t - reserve8
Black.Save.Player.SaveBuffStruct C1416EC519CC1961FFFFFFFFFFFFFFFF
Black.Actor.BUFF - buff
int - level
Black.Save.Ability.SaveAbilityEquipmentStruct 436D57CCC4C53299FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
int32_t - bank_number
Black.Save.Ability.SaveAbilityEquipmentMenuStruct 219FCAEBF92F97ABFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
Black.Save.Equipment.SaveWeaponEquipmentStruct 0F60AC781A6E276CFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
Black.Actor.WEAPON_TYPE - type
Black.Save.WEAPON_CATEGORY - category
int32_t - bank_number
Black.Save.Ability.SaveJobCommandEquipmentStruct 3029D18A3AF4891AFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
int - bank_number
Black.Save.Equipment.SaveClothEquipmentStruct C3F4F62A23AA77FDFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
SQEX.Ebony.Std.Fixid - type
int32_t - bank_number
Black.Save.Player.SavePlayerStatusStruct 06D945D7D35C14C6FFFFFFFFFFFFFFFF
uint32_t - exp
uint32_t - exp_total
int32_t - ability_point
int32_t - step_count
int32_t - step_count_battle_result
int32_t - step_count_camp
int32_t - step_count_gladiolus
int32_t - phantom_sword_amount
int32_t - kill_count
int32_t - damage_count
int32_t - damage_ratio
int32_t - damage_ratio_max
int32_t - reserve1
int32_t - reserve2
int32_t - reserve3
int32_t - reserve4
int32_t - reserve5
int32_t - reserve6
int32_t - reserve7
int32_t - reserve8
SQEX.Ebony.Base.RTC.DateTime - invincible_suits_date
int32_t - invincible_suits_count
int32_t - invincible_suits_time
SQEX.Ebony.Base.RTC.DateTime C021FFB1CF7D2A83FFFFFFFFFFFFFFFF
int - year
int - month
int - day
int - weekDay
int - hour
int - minute
int - second
Black.Save.Ability.SaveAbilityStruct 04B1843FD759D89CFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
Black.Actor.ABILITY - ability_id
int32_t - level
int32_t - weapon_bank_number
bool - exist
bool - enchant
bool - noctis_only
bool - weapon_only
bool - party
int32_t - count
Black.Save.Ability.SaveAbilityCountStruct 150217BC462E1F56FFFFFFFFFFFFFFFF
Black.Save.Ability.SaveAbilityCountOneStruct - id
Black.Save.Ability.SaveAbilityCountOneStruct B80EB514C7378ACEFFFFFFFFFFFFFFFF
int16_t - count
uint16_t - weapon_attack
Black.Save.Ability.SaveAbilityEffectCountStruct 3D1E151D32A307E6FFFFFFFFFFFFFFFF
int32_t - count
Black.Save.Ability.SaveEnchantCountStruct 047FFA81A0A0FC2EFFFFFFFFFFFFFFFF
Black.Save.Ability.SaveEnchantCountOneStruct - enchant
Black.Save.Ability.SaveEnchantCountOneStruct E7C511870C557150FFFFFFFFFFFFFFFF
Black.Actor.ABILITY - ability_id
Black.Actor.ABILITY_EFFECT - ability_effect
Black.Save.Ability.SaveAbilityCountOneStruct - ability
SQEX.Ebony.Std.Fixid - attack_id
int32_t - effect
Black.Save.Ability.SaveJobCommandStruct EB444C6B7FD8C357FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
bool - exist
int32_t - exp
int32_t - level
Black.Save.Ability.SaveInspirationStruct 2A85846BEB8DE86AFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
bool - exist
Black.Save.Ability.SaveInspirationCheckStruct 5991BE85EE0AB5FEFFFFFFFFFFFFFFFF
int32_t - count
Black.Save.Ability.SaveInspirationElementCheckStruct 3E7A6DC8B8172F5FFFFFFFFFFFFFFFFF
int32_t - count
Black.Save.Ability.SaveSkillStruct 24519E731C43AB6EFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
int32_t - exp
int32_t - exp_total
int32_t - level
Black.Save.Player.SavePlayerPositionStruct B613F4CFB3F14D85FFFFFFFFFFFFFFFF
bool - available_
Luminous.Math.DoubleVector4 - double_vector_
Luminous.Math.VectorA - rotation_
Black.Save.Party.SavePartyStruct C0940CB1C1916399FFFFFFFFFFFFFFFF
Black.Save.Party.SavePartyMemberStruct - member
Black.Save.Party.SaveJobStruct - job
Black.Save.Ability.SaveAbilityCountStruct - ability_count
Black.Save.Ability.SaveAbilityEffectCountStruct - ability_effect_count
Black.Save.Ability.SaveAbilityInformationStruct - ability_information
Black.Save.Party.SavePartyDataStruct - data
Black.Save.Party.SaveSystemToggleStruct - system_toggle
Black.Save.Party.SaveTrophyStruct - trophy
Black.Save.Party.SavePartyMemberStruct 62A5CF893FF255C0FFFFFFFFFFFFFFFF
Black.Save.SAVE_PLAYER - save_bank_number
Black.Save.Party.SaveJobStruct 5FEE5133ABED23F1FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
Black.Save.SAVE_PLAYER - save_bank_number
SQEX.Ebony.Std.Fixid - name_id
bool - exist
Black.Save.Party.SaveJobPlayerStruct - player
Black.Save.Party.SaveJobPlayerStruct F730FE9E8F7492D4FFFFFFFFFFFFFFFF
int32_t - level
Black.Save.Ability.SaveAbilityInformationStruct 770C08958CAC943DFFFFFFFFFFFFFFFF
Black.Actor.ABILITY_EFFECT - effect
int32_t - value
SQEX.Ebony.Std.Fixid - attack
Black.Actor.ABILITY_CONDITION - condition
Black.Save.Party.SavePartyDataStruct 7CDCF11F53AD6422FFFFFFFFFFFFFFFF
Black.Save.SAVE_PLAYER - usercontrol_player_save_number
int32_t - chapter
int32_t - gil
int32_t - medal
int32_t - coin
int32_t - ability_point
int32_t - reward_count
int32_t - clear_count
bool - newgame_plus
bool - premium_camera_status
bool - premium_camera_equipment
float - element_power
float - phantom_gauge
float - phantom_gauge_max
bool - job_command_available
float - job_command_gauge
float - job_command_gauge_max
int32_t - strategy_probability
SQEX.Ebony.Std.Fixid - camp_point_fixid
Ebony.Base.String - camp_point_area_file_path
bool - isLoopDungeon
int - loopDungeonLevel
SQEX.Ebony.Std.Fixid - before_camp_point_fixid
int32_t - link_count
int32_t - death_count
int32_t - kill_count
int32_t - picture_count
int64_t - world_time
int64_t - total_seconds
Ebony.Base.String - weather_key
Black.Weather.WeatherType - weather_type
uint32_t - weather_index_command
Black.Save.MOVE_DISTANCE_TYPE - move_distance_type
Black.Save.Party.SaveMoveDistanceStruct - move
int - battle_result_rank
int - battle_result_count
Luminous.Math.DoubleVector4 - camp_point_
Luminous.Math.DoubleVector4 - before_camp_point_
Luminous.Math.DoubleVector4 - loopDungeonBasePoint_
Luminous.Math.DoubleVector4 - loopDungeonCampPoint_
int32_t - reserve1
int32_t - reserve2
int32_t - reserve3
int32_t - reserve4
int32_t - reserve5
int32_t - reserve6
int32_t - reserve7
int32_t - reserve8
Black.Save.Party.SaveMoveDistanceStruct A98CC6DE170D54D4FFFFFFFFFFFFFFFF
bool - flag
double - distance
Luminous.Math.DoubleVector4 - position
double - distance_ability_point
double - distance_exp
Black.Save.Party.SaveSystemToggleStruct A5F723A291399CD4FFFFFFFFFFFFFFFF
bool - flag
Black.Save.Party.SaveTrophyStruct 356A01D506F238F1FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
bool - exist
Black.Save.Equipment.SaveEquipmentStruct 92C24A3765D8C416FFFFFFFFFFFFFFFF
Black.Save.Equipment.SaveWeaponStruct - weapon
Black.Save.Equipment.SaveWeaponStruct - phantom_sword
Black.Save.Equipment.SaveWeaponStruct - accessory
Black.Save.Equipment.SaveClothStruct - cloth
Black.Save.Equipment.SaveWeaponStruct 925FAEEDD3B196B1FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
bool - reserve_flag
bool - exist
bool - new_flag
Black.Save.SAVE_PLAYER - equipment
int32_t - equipment_weapon_bank_number
SQEX.Ebony.Std.Fixid - name_id
Black.Actor.WEAPON_TYPE - type
int32_t - rank
int32_t - strength
int32_t - vitality
int32_t - critical
int32_t - recover_mp
int32_t - slot
Black.Save.Ability.SaveAbilityEquipmentStruct - ability
Black.Save.Ability.SaveAbilityEquipmentStruct - resident_ability
int32_t - status_adjust
int32_t - remodel_fail_count
Black.Save.Equipment.SaveClothStruct EA15229308D0331BFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
SQEX.Ebony.Std.Fixid - type
Black.Save.SAVE_PLAYER - equipment
int32_t - equipment_cloth_bank_number
SQEX.Ebony.Std.Fixid - name_id
bool - exist
bool - new_flag
bool - jacket_off
bool - cap_on
int32_t - occlusion_set
int32_t - strength
int32_t - vitality
int32_t - critical
int32_t - recover_mp
Black.Save.Ability.SaveAbilityEquipmentStruct - ability
int32_t - status_adjust
Black.Save.Summon.SaveSummonStruct 5EC4EE8CA035AB06FFFFFFFFFFFFFFFF
int32_t - summon_amount
uint16_t - year
uint8_t - month
uint8_t - day
uint8_t - hour
uint8_t - minute
Black.Save.Summon.SaveSummonDataStruct - summon
Black.Save.Summon.SaveSummonDataStruct FD71A2A262C7C023FFFFFFFFFFFFFFFF
Black.Save.SAVE_SUMMON - id
char - name
SQEX.Ebony.Std.Fixid - name_id
bool - name_overwrite_flag
bool - exist
uint32_t - reserve1
uint32_t - reserve2
uint32_t - reserve3
uint32_t - reserve4
Black.Save.Item.SaveItemStruct 3187120C912669B2FFFFFFFFFFFFFFFF
Black.Save.Item.SaveItemDataStruct - battle_item
Black.Save.Item.SaveItemDataStruct - event_item
Black.Save.Item.SaveItemDataStruct - food_item
Black.Save.Item.SaveItemDataStruct - treasure_item
Black.Save.Item.SaveItemDataStruct - car_item
Black.Save.Item.SaveItemDataStruct - leisure_item
Black.Save.Item.SaveItemDataStruct - reinforcement_item
Black.Save.Item.SaveItemDataStruct - trunk_item
int32_t - magic_bottle_amount
Black.Save.Item.SaveMagicBottleStruct - magic_bottle
Black.Save.Item.SaveMagicBottleStruct - magic_bottle_available
Black.Save.Item.SaveRingStruct - ring
Black.Save.Item.SaveMagicRecipeListStruct - magic_recipe_list
Black.Save.Item.SaveItemInformationStruct - information_battle_item
int32_t - information_battle_item_amount
Black.Save.Item.SaveItemInformationStruct - information_event_item
int32_t - information_event_item_amount
Black.Save.Item.SaveItemInformationStruct - information_food_item
int32_t - information_food_item_amount
Black.Save.Item.SaveItemInformationStruct - information_treasure_item
int32_t - information_treasure_item_amount
Black.Save.Item.SaveItemInformationStruct - information_car_item
int32_t - information_car_item_amount
Black.Save.Item.SaveItemInformationStruct - information_leisure_item
int32_t - information_leisure_item_amount
Black.Save.Item.SaveItemInformationStruct - information_reinforcement_item
int32_t - information_reinforcement_item_amount
Black.Save.Item.SaveItemInformationStruct - information_magic_bottle
int32_t - information_magic_bottle_amount
Black.Save.Item.SaveItemInformationStruct - information_magic_bottle_available
int32_t - information_magic_bottle_available_amount
Black.Save.Item.SaveItemInformationStruct - information_ring
int32_t - information_ring_amount
Black.Save.Item.SaveItemInformationStruct - information_weapon
int32_t - information_weapon_amount
Black.Save.Item.SaveItemInformationStruct - information_phantom_sword
int32_t - information_phantom_sword_amount
Black.Save.Item.SaveItemInformationStruct - information_accessory
int32_t - information_accessory_amount
Black.Save.Item.SaveItemInformationStruct - information_cloth
int32_t - information_cloth_amount
Black.Save.Item.SaveItemInformationStruct - information_job_command
int32_t - information_job_command_amount
Black.Save.Item.SaveItemInformationStruct - information_recipe
int32_t - information_recipe_amount
Black.Save.Item.SaveItemDataStruct 3EC820782D61A2D8FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
int32_t - amount
Black.Save.Item.SaveMagicBottleStruct 90E689AF01D1D28AFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
int32_t - amount
bool - new_flag
bool - get_flag
bool - original
Black.Save.SAVE_PLAYER - equipment
int32_t - equipment_weapon_bank_number
SQEX.Ebony.Std.Fixid - name
SQEX.Ebony.Std.Fixid - help
Black.Actor.STATUS_ELEMENT - element
SQEX.Ebony.Std.Fixid - magic
int32_t - power
SQEX.Ebony.Std.Fixid - effect
int32_t - effect_level
Black.Save.Item.SaveRingStruct 2842A06CC8280E74FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
bool - exist
bool - new_flag
bool - get_flag
Black.Save.SAVE_PLAYER - equipment
int32_t - equipment_weapon_bank_number
SQEX.Ebony.Std.Fixid - name
SQEX.Ebony.Std.Fixid - help
int - element
int - element_power_max
SQEX.Ebony.Std.Fixid - magic
Black.Save.Item.SaveMagicRecipeListStruct 2DD3A9D5384C2A64FFFFFFFFFFFFFFFF
int32_t - magic_recipe_amount
Black.Save.Item.SaveMagicRecipeStruct - magic_recipe
Black.Save.Item.SaveMagicRecipeStruct F6B99E226C78BFC5FFFFFFFFFFFFFFFF
bool - favorite
bool - disable
int8_t - disable_level
bool - disable_delete
SQEX.Ebony.Std.Fixid - magic_bottle_id
int32_t - magic_bottle_amount
Black.Actor.STATUS_ELEMENT - element
int32_t - power
SQEX.Ebony.Std.Fixid - effect
int32_t - effect_level
Black.Save.Item.SaveMagicRecipeItemStruct - item
Black.Save.Item.SaveMagicRecipeItemStruct EF934FEB167C8102FFFFFFFFFFFFFFFF
Black.Actor.STATUS_ELEMENT - element
SQEX.Ebony.Std.Fixid - item
int32_t - amount
Black.Save.Item.SaveItemInformationStruct A689F4F0AA9889BAFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
bool - get_flag
bool - new_flag
Black.Save.Dinner.SaveDinnerStruct D3CDE2540C31F669FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - foodRecordId
Black.Save.Dinner.SaveDinnerRecipeStruct - recipe
Black.Save.Dinner.SaveDinnerRecipeStruct FCCB1CF06758FC6BFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
bool - exist
int - count
Black.Save.Quest.SaveQuestStruct AC8B0A7318EE040DFFFFFFFFFFFFFFFF
Black.Save.Quest.SaveQuestDataStruct - quest_data
Black.Save.Quest.SaveQuestDataStruct B4EAACCEF826A921FFFFFFFFFFFFFFFF
uint32_t - saveVersion
uint32_t - gameInformationCount
SQEX.Ebony.Std.DynamicArray< Black.Save.Quest.SaveQuestGameInformationStruct > - gameInformationList
SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Std.Fixid > - acceptQuestIdList_
Black.Save.Quest.SaveQuestGameInformationStruct 1E8A17425B383E00FFFFFFFFFFFFFFFF
Black.Save.Quest.SaveQuestGameInformationStruct.Fixid - questId
SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Std.Fixid > - progressHistoryList
QuestSaveInformation.ConditionWork - conditionWork
bool - isEnableUpdateUIMark
Black.Save.Menu.SaveMenuStruct 8C4EFEA7DD8754F0FFFFFFFFFFFFFFFF
uint32_t - version_
SQEX.Ebony.Std.Fixid - activeQuestId_
SQEX.Ebony.Std.Fixid - activeQuestDestId_
SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Std.Fixid > - discoveredLocations_
SQEX.Ebony.Std.DynamicArray< Black.Save.Menu.SaveMenuFootprint > - footPrints_
int - userDestType_
SQEX.Ebony.Std.Fixid - userDestId_
SQEX.Luminous.Math.DoubleVector4 - userDestLocation_
int - visibleFlag_
SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Std.Fixid > - battleItemOrderList_
Black.Save.Menu.SaveMenuFootprint 79E316CD08285793FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id_
SQEX.Ebony.Std.DynamicArray< Black.Save.Menu.SaveMenuFootprint.BitsetType > - bitset_
Black.Save.Vehicle.SaveVehicleStruct 56F8F50E07BB85E8FFFFFFFFFFFFFFFF
uint32_t - version_
Black.Save.Vehicle.SaveVehicleStatusStruct - status_
Black.Save.Vehicle.SaveVehicleCustomizeStruct - customize_
SQEX.Ebony.Std.DynamicArray< int > - reserve_
Black.Save.Vehicle.SaveVehicleStatusStruct F51797E0C77819D2FFFFFFFFFFFFFFFF
int32_t - rideStatus_
double - pos_
Luminous.Math.VectorA - rotate_
float - restFuel_
float - totalDistance_
int - hp_
int - maxHp_
int - roofState_
SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleVisitedParkingStruct > - visitedParkingList_
bool - isFreeSelectDriveMode_
SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleSpecStruct > - specLevel_
Black.Save.Vehicle.SaveVehicleLooksStruct - looks_
bool - isAirCraft_
SQEX.Ebony.Std.Fixid - albumId_
SQEX.Ebony.Std.Fixid - musicId_
Black.Save.Vehicle.SaveVehicleLooksStruct DD65FD945DF44A3DFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleMaterialStruct > - material_
SQEX.Ebony.Std.Fixid - colorId_
SQEX.Ebony.Std.Fixid - setStickerId_
Black.Save.Vehicle.SaveVehicleStickerStruct - sticker_
bool - isUseSticker_
Black.Save.Vehicle.SaveVehicleStickerStruct A156B320C97467B3FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - stickerId_
Ebony.Base.String - texturePath_
float - rotate_
float - scale_
float - trans_
Black.Save.Vehicle.SaveVehicleCustomizeStruct 6EB5F17089145DE1FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleColorStruct > - unlockedBodyColor_
SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleColorStruct > - unlockedInteriorColor_
SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleColorStruct > - unlockedTireColor_
SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleUnlockStruct > - unlockedSetSticker_
SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleUnlockStruct > - unlockedLeftSticker_
SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleUnlockStruct > - unlockedRightSticker_
SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleUnlockStruct > - unlockedTopSticker_
SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleUnlockStruct > - unlockedFrontSticker_
SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehicleUnlockStruct > - unlockedRearSticker_
SQEX.Ebony.Std.DynamicArray< Black.Save.Vehicle.SaveVehiclePartsStruct > - unlockedParts_
int - lastUnlockedBodyColorNum_
int - lastUnlockedInteriorColorNum_
int - lastUnlockedTireColorNum_
int - lastUnlockedSetStickerNum_
int - lastUnlockedLeftStickerNum_
int - lastUnlockedRightStickerNum_
int - lastUnlockedTopStickerNum_
int - lastUnlockedFrontStickerNum_
int - lastUnlockedRearStickerNum_
int - lastUnlockedPartsStickerNum_
Black.Save.Vehicle.SaveVehicleVisitedParkingStruct 45024807ED47237AFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id_
Black.Save.Vehicle.SaveVehicleSpecStruct 46D47E4F0797149EFFFFFFFFFFFFFFFF
int - level_
Black.Save.Vehicle.SaveVehicleColorStruct F341D90D882545B8FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id_
bool - isCreated_
bool - isNew_
Black.Save.Vehicle.SaveVehicleStruct2 175CBDC37B44F5CFFFFFFFFFFFFFFFFF
Black.Save.Vehicle.SaveVehicleStatusStruct2 - status_
Black.Save.Vehicle.SaveVehicleScore - scores_
Black.Save.Vehicle.SaveVehicleStatusStruct2 811EA7DD320CBB0CFFFFFFFFFFFFFFFF
int - regaliaType_
double - spare_pos_
Luminous.Math.VectorA - spare_rotate_
Black.Save.Vehicle.SaveVehicleScore 437C68E217906F01FFFFFFFFFFFFFFFF
int - jumpScore_
Black.Save.Fishing.SaveFishingStruct EF12ACA22DF2E264FFFFFFFFFFFFFFFF
uint32_t - saveVersion
uint32_t - getFishCount
SQEX.Ebony.Std.DynamicArray< Black.Save.Fishing.SaveFishingGetFishData > - getFishList
uint32_t - lineInfoCount
SQEX.Ebony.Std.DynamicArray< Black.Save.Fishing.SaveFishingLineData > - lineInfoList
Black.Save.Fishing.SaveFishingEquipmentData - selectEquipment
Black.Save.Fishing.SaveFishingEquipmentData 4BCA4DCBBD49D226FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - lureId_
SQEX.Ebony.Std.Fixid - lineId_
SQEX.Ebony.Std.Fixid - rodId_
SQEX.Ebony.Std.Fixid - reelId_
bool - isLureEquipped_
bool - isLineEquipped_
bool - isRodEquipped_
bool - isReelEquipped_
Black.Save.EventScript.SaveEventScriptStruct BC6A2775860BBA7FFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.DynamicArray< Black.Save.EventScript.SaveEventScriptGroupDataStruct > - saveEventScriptGroupDataStructList
SQEX.Ebony.Std.DynamicArray< Black.Save.EventScript.SaveEventScriptSceneDataStruct > - saveEventScriptSceneDataStructList
Black.Save.EventScript.SaveEventScriptGroupDataStruct C9CBF5A381F7A341FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - groupId
int64_t - lastElapsedGameTime
Black.Save.EventScript.SaveEventScriptSceneDataStruct 6AB177F49256095AFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - sceneId
int64_t - lastElapsedGameTime
Black.Save.Diner.SaveDinerStruct AFAE0F4898D35BE5FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - currentDinerId_
SQEX.Ebony.Std.DynamicArray< Black.Save.Diner.SaveDinerDataStruct > - dataLists_
SQEX.Ebony.Std.DynamicArray< Black.Save.Diner.SaveDinerInformationStruct > - informationLists_
SQEX.Ebony.Std.DynamicArray< Black.Save.Diner.SaveDinerPlaceStruct > - placeLists_
Black.Save.Diner.SaveDinerDataStruct 7D42A5495B75EEB0FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - dinerId_
bool - updateInformation_
bool - updateMobHunt_
bool - updateRecipe_
Black.Save.Diner.SaveDinerInformationStruct B0FDB0FB06A912F3FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - informationId_
bool - unlock_
bool - check_
Black.Save.Diner.SaveDinerPlaceStruct 1FD1C9A23C8FA030FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - diner_id_
SQEX.Ebony.Std.Fixid - map_icon_id_
uint32_t - object_condition_
uint32_t - icon_condition_
Black.Save.Mobhunt.SaveMobhuntMainStruct EE41B94FE113AD34FFFFFFFFFFFFFFFF
uint32_t - version_
Black.Save.Mobhunt.SaveMobhuntStruct - mobhuntDinnerData
int - killCount_
int - killCount1_
int - killCount2_
uint32_t - currenDinnerId_
uint32_t - rank_
uint32_t - exp_
uint32_t - currentDinnerQuestTargetId_
Black.Save.Mobhunt.SaveMobhuntVDataStruct - mobhuntVData
bool - isFistMobhuntClear_
bool - isAdamanClear_
Black.Save.Mobhunt.SaveMobhuntStruct 9C9CC8AC34DD8ACFFFFFFFFFFFFFFFFF
uint32_t - dinnerId_
Black.Save.Mobhunt.SaveMobhuntDataStruct - mobhuntData
Black.Save.Mobhunt.SaveMobhuntDataStruct 8C8C003884E47CEAFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id_
bool - isCleared_
bool - isRecieved_
bool - isReported_
bool - isKilledAll_
bool - isNew_
SQEX.Ebony.Std.DynamicArray< Black.Save.Mobhunt.SaveMobhuntVDataStructNew > - mobhuntVDataNewArray_
uint8_t - killCount0_
uint8_t - killCount1_
uint8_t - killCount2_
Black.Save.Mobhunt.SaveMobhuntVDataStruct 14C24B24751A1182FFFFFFFFFFFFFFFF
int - id_
SQEX.Ebony.Std.Fixid - elementId_
Black.Save.Mobhunt.SaveMobhuntPartsDataStruct - partsData
Black.Save.Mobhunt.SaveMobhuntPartsDataStruct DC1EA90890C6E99DFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - partsId_
bool - isDestructed_
Black.Save.MemoryQuest.SaveMemoryQuestStruct E47E6CECDCA8A1C4FFFFFFFFFFFFFFFF
uint32_t - version_
bool - isNowCurrent_
bool - isReturnCaem_
bool - isCanReturn_
Black.Save.MemoryQuest.SaveMemoryQuestDataStruct - memoryQuestData
Black.Save.MemoryQuest.SaveMemoryQuestDataStruct 46AD3D4748EF5AC5FFFFFFFFFFFFFFFF
int64_t - worldTime_
Ebony.Base.String - areaFilePath
Luminous.Math.DoubleVector4 - playerWorldPos
Luminous.Math.VectorA - playerRotation
int - weatherType_
SQEX.Ebony.Std.Fixid - campPoint_
Black.Save.AbilityTree.SaveAbilityTreeStruct B26F61E8B68CFC9DFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.DynamicArray< Black.Save.AbilityTree.SaveAbilityTreeEntityStruct > - enableAbilityTreeEntityList
SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Std.Fixid > - releaseBlockAbilityTreeEntityIdList
Black.Save.AbilityTree.SaveAbilityTreeEntityStruct 83561B33E85ABFF6FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - enableAbilityTreeEntityId
int - abilityBankNumber
Black.Save.Chocobo.SaveChocoboStruct 6D82D598193A5F46FFFFFFFFFFFFFFFF
char - name_
uint32_t - flag_
Black.Save.Multiplay.SaveChocoboDataStruct - multiChocoboData_
bool - effectedEntitlement_
Black.Save.Multiplay.SaveChocoboDataStruct 5E400C02FAA920DBFFFFFFFFFFFFFFFF
uint32_t - chocoboNum_
Black.Save.Multiplay.SaveChocoboDataStruct.ChocoboDataStruct - chocoboDataList_
Black.Save.Multiplay.SaveChocoboDataStruct.ChocoboDataStruct 11A05E89B8C96B66FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - nameId_
Black.Save.Multiplay.SaveChocoboDataStruct.Personality - personality_
Black.Save.Multiplay.SaveChocoboDataStruct.Rarity - rarity_
Black.Save.Multiplay.SaveChocoboDataStruct.Color - color_
int - stamina_
int - jump_
float - speed_
int - evolValue_
short - trainingCnt_
short - specialTrainingNum_
short - skillLevel_
short - limitMaxLevel_
short - maxLevel_
short - level_
short - injuryPercent_
bool - isNew_
bool - isInjured_
short - trainingBonusCnt_
short - trainingRateCnt_
Black.Save.Encyclopedia.SaveEncyclopediaStruct 12265AC6AC3FE8BAFFFFFFFFFFFFFFFF
Black.Save.Encyclopedia.SaveEncyclopediaEnemyDataStruct - enemy
Black.Save.Encyclopedia.SaveEncyclopediaCharacterDataStruct - character
Black.Save.Encyclopedia.SaveEncyclopediaArchiveDataStruct - archive
Black.Save.Encyclopedia.SaveEncyclopediaEnemyDataStruct 53F7E0343D70C4CDFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
int32_t - kill
bool - isNew
Black.Save.Encyclopedia.SaveEncyclopediaCharacterDataStruct 202038821116B899FFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
bool - isAddition
bool - isNew
Black.Save.Encyclopedia.SaveEncyclopediaArchiveDataStruct 4345F8E44F84ABECFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id
bool - isAddition
bool - isNew
Black.Save.Snapshot.SaveSnapshotImageInfoContainerStruct EBD3FF72EE769132FFFFFFFFFFFFFFFF
Luminous.Std.DynamicArray< Black.Save.Snapshot.SaveSnapshotImageInfoStruct > - snapshots_
Black.Save.Snapshot.SaveSnapshotImageInfoStruct B6B2DF93EE1FC1E1FFFFFFFFFFFFFFFF
uint32_t - id_
Luminous.Std.DynamicArray< SQEX.Ebony.Std.Fixid > - attributes_
int64_t - time_
SQEX.Ebony.Std.Fixid - photoLayerId_
Luminous.Math.DoubleVector4 - worldPosition_
uint8_t - importantType_
uint8_t - phaseType_
bool - isMarked_
SQEX.Ebony.Std.Fixid - photoJenre_
SQEX.Ebony.Std.Fixid - targetIds_
Black.Save.Common.SaveCommonStruct 627EF98BC1589E9BFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - presenceId_
bool - forbidSaveAnywhereFlag_
int - reserved_
int64_t - reserved2_
uint32_t - noxScore_
Black.Save.Multiplay.SavePlantMapDataStruct - plantMapData_
Black.Save.Common.SaveEpiScore - ignis_
Black.Save.Multiplay.SavePlantMapDataStruct B565D8EED3327CE6FFFFFFFFFFFFFFFF
bool - isCompletedLesta_
Black.Save.Multiplay.SavePlantMapDataStruct.IconDataStruct - iconDataList_
Black.Save.Multiplay.SavePlantMapDataStruct.IconDataStruct 629447FE2B5ADBAAFFFFFFFFFFFFFFFF
SQEX.Ebony.Std.Fixid - id_
uint8_t - state_
Black.Save.Common.SaveEpiScore 890B2ABC3365005AFFFFFFFFFFFFFFFF
Black.Save.Common.EPI_RESULT_SCENE - chapter
int32_t - score