Effect - KitchenMods/KitchenLib GitHub Wiki

GameDataObject - Effect

What is an Effect?

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What overrides can I use?

Effect Overrides

List<IEffectProperty> Properties                                // These are the Properties for this Effect.
IEffectRange EffectRange                                        // This is the Range for this Effect.
IEffectCondition EffectCondition                                // This is the Condition for this Effect.
IEffectType EffetType                                           // This is the Type of Effect.
EffectRepresentation EffectInformation                          // This is the localisation for this Effect.

GameDataObject Overrides

int ID                                                          // This is the unique identifier for this GameDataObject. This should not be changed.

KitchenLib Overrides

string UniqueNameID                                             // This is used to generate a hashed ID.
int BaseGameDataObjectID                                        // This is used to use another GameDataObject's values as a base for this GameDataObject.
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