TextureTypes - KitCat962/FiguraRewriteRewrite GitHub Wiki
Texture Types you can set using setPrimaryTexture
and setSecondaryTexture
SKIN
: Your 64x64 Minecraft skin
CAPE
: Your cape
ELYTRA
: Your elytra
RESOURCE
: A texture from Minecraft itself, compatible with resource packs
PRIMARY
: The modelPart's original texture in Blockbench
SECONDARY
: The modelPart's original secondary texture in Blockbench (if one exists)
SPECULAR
: Setting a specular map for rendering mods that use it
NORMAL
: Setting a normal map for rendering mods that use it
CUSTOM
: A texture object from Blockbench or one created via the Texture API